For newcomers to this apocalyptic world, you must be curious about the weapon strength rankings of the Seven Days World. After all, weapons are an important reliance against enemies. Having a powerful and handy one can make it easier to deal with strong bosses, making the early game exploration much smoother. This strength ranking will recommend several powerful weapons for reference, helping newcomers to better dominate in all directions.

1. It's Going to Explode
This is a T0 light machine gun in the current version, focusing on elemental continuous damage. It can achieve the highest output value with the lowest bullet consumption. Its feature is that there's an 18% chance to trigger burning upon hitting, and each hit triggers a flare, causing 300% area incendiary damage. This effect has a 2-second cooldown. Hitting with a flare can also stack another layer of burning on the monster. The output is very high, but the only downside is that as an elemental damage gun, it's not very effective against monsters like the Lord of Oblivion, which only take physical damage.

2. Critical Pulse
Critical Pulse belongs to the category of crossbows. It has high stats and extremely strong area-of-effect (AoE) damage. Its feature is that it triggers a continuous surge upon hitting, with a 70% chance to generate abnormal particles near the player. Picking up these particles puts the player in a charged state. The continuous surge can cause damage to enemies every 0.5 seconds within 3 seconds. If triggered while in a charged state, hitting will consume the charge and generate a spherical lightning bolt, dealing 75% elemental abnormal damage to targets within 5 meters, with a 5% chance to generate abnormal particles.

3. Chestnut Kite
Chestnut Kite is a sniper rifle. It has a 75% chance to trigger ricochet upon hitting, causing multiple hits and very powerful damage, but it requires specific mods and equipment, and the only compatible gear is the Blade Pants. In the early stages when resources are scarce, it's difficult to utilize its full potential. Only after successfully developing it later on, can it be used freely in the open world.
4. Silent Return
Silent Return is a rifle. Its main output relies on ice crystal burst, generating AoE damage. Its feature is that there's a 15% chance to generate a vortex and ice crystals upon hitting. The ice crystals will automatically shatter after 15 seconds, dealing elemental abnormal damage to nearby targets. The damage is higher if there's a vortex nearby. During this period, players can also manually break the ice crystals, increasing the damage. To use this gun well, the operation can be a bit tiring because it requires controlling the shooting speed and hitting the ice crystals.

5. Predator
Predator is a weapon that can be obtained early on, belonging to the light machine gun category. It has decent attack power, and other basic abilities are relatively balanced. Its feature is that there's a 40% chance to trigger Quick Shot upon hitting an enemy. Quick Shot significantly increases our attack speed, and stacking the effect to 5 layers grants an infinite ammo effect. Additionally, continuously attacking the same target can increase subsequent damage, making it effective against both single and multiple enemies.
6. Bullseye
This is a support or weakness enhancement gun. Its feature is that there's a 70% chance to trigger Hunter Mark upon hitting a weak point. If it's the first use after switching guns, it will definitely trigger. Hunter Mark increases the damage to weak points by 15% for 10 seconds, stacking up to 3 layers. Defeating a weak point also increases our attack power by 15% for 20 seconds. For beginners who have trouble hitting enemy weak points, this weapon can be paired with the Veteran Hunter Boots, which ensure the next shot hits the weak point after triggering Hunter Mark.

7. Hazardous Material
Hazardous Material has a 20% chance to trigger a bomb upon hitting, causing AoE damage, reducing the time to reload bullets by 40%, and replacing the reload action with throwing the current weapon, causing explosive damage to targets within range. Finally, there's a 75% chance to directly restore 75% of the ammo consumed. Hazardous Material performs exceptionally well in PVE, as it can handle most small enemies without precise aiming. However, as a weapon that relies on throwing, it requires a higher skill in judging the trajectory, making it more challenging to use against targets like Devouring Frenzy, which have resistant parts.

The above is the weapon strength ranking for the Seven Days World. The ones introduced are all quite powerful, each with their own unique features. You can collect them based on your operational habits. Finally, I hope everyone can use powerful weapons to enhance their combat power.