What weapon accessories are there in the Seven Day World? An overview of Seven Day World weapon modules.

2025-04-24 21:02:07

In the world of Seven Days, players can equip weapons with suitable accessories and modules to enhance certain aspects, forming specific player styles. So, what are the weapon accessories in the world of Seven Days? What are the effects of the game's weapon modules? This article will give a general overview, listing their names and effects, making it easier for everyone to choose parts that suit their firearms.

What weapon accessories are there in the Seven Day World? An overview of Seven Day World weapon modules.

【Weapon Accessories Overview】

Dayton Wetlands Area

The following accessories can be purchased from the NPC "Wade" at the Traveler Camp, each costing 1000 energy cells: Micro Red Dot Sight, Basic Suppressor, Compact Flashlight

Broken Delta Area

Selling accessories (NPC "Zhao Jintan", each item costs 2000 cells): Compact Muzzle Brake, Advanced Combat Optical Sight, Laser Designator

Exploration Acquired Accessories:

Battle Recon Sight: Coordinates 5902, -5935, after completing the "Paradise Path" detection device interaction, climb to the top of the vehicle and touch the light orb to obtain.

Small Muzzle Brake: Pick up the painting (5440, -5943), open the map treasure chest (5740, -6818), and interact with the abnormal light point to obtain.

Lightweight Red Dot Sight: Coordinates 5390, -6480, turn all statues to the center to complete the statue puzzle.

Tactical Muzzle Brake: Coordinates 4757, -6331, step on all lily pads to complete the exploration.

Vertical Grip: Coordinates 4634, -6040, use a molotov cocktail to clear the vines and then open the treasure chest to obtain.

Mid-Range Tactical Sight: Coordinates 4375, -6457, interact with the scarecrow and follow the orange-purple-yellow route to complete the door challenge.

Muzzle Brake & Small Infrared Designator: Coordinates 4504, -7610 and -4505, -7610, complete the "Dead End" mini-game with a high score to obtain.

Osprey Suppressor: Coordinates 6307, -6600, align the two billboards by adjusting the perspective to obtain.

What weapon accessories are there in the Seven Day World? An overview of Seven Day World weapon modules.

Rusty River Area

Selling accessories (NPC "Jonah Lin", each item costs 3500 energy cells): Improved Magazine for SMGs, Reinforced Improved Magazine, Lightweight Muzzle Brake

Exploration Acquired Accessories:

Integrated Compensator: Coordinates 5944, -3668, interact with the Blackwater Camera and perform the "Slip Away" action.

Rear Handguard Grip: Coordinates 6146, -3349, step on all lily pads to complete the exploration.

Reflex Sight: Coordinates 6610, -3687, door exploration, interact with the black door to obtain.

SMG Tactical Magazine: Coordinates 7192, -4065, clear the vines and then open the treasure chest to obtain.

Large Laser Designator: Coordinates 7042, -2646, step on all lily pads to complete the exploration.

What weapon accessories are there in the Seven Day World? An overview of Seven Day World weapon modules.

【Module Overview】

Burn Type

Wildfire: When burn is triggered, there's a 25% chance to add an extra layer.

Flame Guardian: Killing a burning enemy restores 5% health.

Embers: When burn is removed, only half the layers are reduced.

Flame Resonance: Maximum layers +2, duration -20%.

Surge Type

Enhanced Surge: Surge damage +5%, lasts for 3 seconds, can stack up to 4 times.

Instant Overload: Abnormal duration halved, surge damage increased by 20%.

Surge Spread: When surge is triggered, another unit within 5 meters also gets the abnormal status.

High-Frequency Surge: Each hit increases the surge trigger chance by 5%, lasts for 5 seconds, can stack up to 4 times.

Frost Vortex

Frost Guardian: When the vortex disappears, restore 10% health.

Multiple Traps: Maximum number of existences +1, frost damage +10%.

Frost Freeze: Inflicts freeze, increasing damage taken by 4% and reducing movement speed by 10%.

Frost Shatter: When the central enemy dies, it causes a small AOE effect.

What weapon accessories are there in the Seven Day World? An overview of Seven Day World weapon modules.

Hunter Mark Type

Mark Amplification: Mark vulnerability effect +8%.

Spread Mark: After killing a marked enemy, the mark spreads to a nearby unit within 15 meters.

Recovery Mark: Killing a marked enemy restores 15% health and 25% stamina.

Hunter Guardian: Damage from marked enemies to the player is reduced by 20%.

Heavy Positioning Type

Durable Position: Killing enemies extends the position by 5 seconds.

Final Position: After the position disappears, firearm damage +10%, movement speed +10%, lasting for 10 seconds.

Portable Position: After leaving the position, the heavy state is retained for 2 seconds.

Unity Strength: The more players in the position, the higher the firearm damage, up to a maximum increase of 40%.

Unstable Bomb Type

Bomb Spoils: Automatically reloads 10% of the magazine after triggering the bomb.

Explosive Art: Every 1% critical hit rate increases bomb damage by 0.5%.

Bomb Charging: Bomb damage +5%, can stack up to 6 times, lasts for 3 seconds.

Heavy Impact Bomb: Causes the target to receive a heavy impact effect.

Quick Gunner Type

Multi Quick Gun: Each trigger of firearm damage +1.5%, lasts for 10 seconds, can stack up to 20 times.

Precision Gunner: Continuous shooting for 3 seconds increases weak point damage, up to a maximum of 45%.

Continuous Quick Gun: Duration +4 seconds, during which firearm damage +15%.

Western Cowboy: After reloading with an empty magazine, trigger efficiency +100%, and extend the quick gunner duration by 5 seconds.

What weapon accessories are there in the Seven Day World? An overview of Seven Day World weapon modules.

Ricochet Type

Multiple Ricochets: The more targets, the higher the damage, up to a maximum increase of 45%.

Ricochet Spoils: Hitting a friendly unit does not cause damage, but restores 1 bullet.

High-Energy Ricochet: Ricochet critical hit rate +10%, critical hit damage +25%.

Directed Ricochet: Ricochet is more likely to hit weak points, weight increased by 300%.

Shredder Type

Shield-Breaking Bullet: After hitting a shielded enemy, shredder damage +60%, lasts for 1 second.

Burst Bullet: Each trigger, critical hit rate +1%, lasts for 2 seconds, can stack up to 20 seconds.

Shredder Spoils: When hitting a weak point, automatically reloads 1 bullet from the reserve.

Total Destruction: The more parts hit, the higher the damage, each part +15%.

What weapon accessories are there in the Seven Day World? An overview of Seven Day World weapon modules.

The above are the main weapon accessories and module information in the world of Seven Days so far. Most accessories can be obtained through specific shops and exploration tasks, used for modification. Modules, on the other hand, are similar to attributes on weapon equipment, providing attribute bonuses as well as some special skill effects.

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