Shemira from "Sword and Expedition" is a Necromancer. She had a very happy family in her lifetime, until the battlefield destroyed everything, turning her into an undead. Finally, she reunited with her family and used this power to protect their new life. As a new character, many players have fallen in love with her promotional artwork and want to learn more about her. So, let's introduce Shemira's skills. If you are interested, read on.

Her "Sacrificial Orb" consumes a certain percentage of her current health, summoning an orb from the nether rift that deals damage to all enemies in its flight path. Her "Soul Suck" summons several wraiths that deal damage to random targets and remain on the field for a period of time.

Each time the wraiths deal damage or return, Shemira receives a portion of the damage as healing. After each enemy has been hit a certain number of times, the subsequent output of the wraiths will decrease. However, reusing the skill will reset the enemy's hit count. Additionally, during the duration of her ultimate, any wraiths on the field will also participate in the attack.

Shemira's ultimate, "Soul Swap," consumes a certain percentage of her current health, dealing a fixed percentage of the target's maximum health as damage to a single enemy. If she has wraiths at this moment, one of them will be consumed, channeling its power to deal damage to the target and nearby enemies.

Shemira's passive ability is that when the amount of health or shield lost by her allies reaches a certain percentage of her own maximum health, a wraith will coalesce beside her, attacking and then returning. Thanks to this passive, up to 5 wraiths can exist on the field simultaneously.

The above is an introduction to Shemira's skills in "Sword and Expedition." Shemira not only uses her own health to launch powerful attacks but also summons wraiths that heal her while attacking. By mastering these abilities, she can deal continuous and high amounts of damage to enemies.