After completing 30 draws in the Black Beacon's新手池, you can choose one SSR character. So, which one should you choose from the Black Beacon's新手池? Currently, there are five candidates, but not all of them are worth choosing. Therefore, this article will provide recommendations for the SSR characters in the Black Beacon's新手池, discussing the combat mechanics and characteristics of several characters to see how strong they are, so that everyone can choose a suitable core character to cultivate.

Viola
A Lightning attribute support DPS known for her large AOE capabilities, performing particularly well in dense enemy scenarios like "Exhaustive Mode." She has a mechanism to automatically heal when at half health, providing strong self-preservation in prolonged battles, making her suitable for various stages and playstyles. Her skill mechanisms are very straightforward: Skill 1 is a large AOE with a selectable range, generating "Resonance" in the casting area, causing continuous damage to enemies both inside and outside the area; Skill 2 is a forward slash, and if the slash passes through the Resonance area, it converts the original Resonance into Dissonant Resonance, refreshing its duration, while the Dissonant Resonance also causes continuous damage.

In practice, Viola can use Skill 1 to create a wide-ranging, sustained damage zone, then maintain the output rhythm with basic attacks. When the skill is about to end, she can use Skill 2 to refresh the Resonance effect, forming a continuous AOE loop. Once her ultimate skill is off cooldown, she can release a dual electric grid to further expand the damage range. Her skills are simple and easy to master, without complex mechanisms or high operational thresholds, making her an excellent choice for beginners or players who prefer a steady playstyle.

Rogers
A Light attribute support character with both DPS and healing abilities, offering outstanding overall performance. If you happen to draw her from her UP banner, you can prioritize trying to get her; otherwise, it is recommended to directly select her from the新手池. Her basic attack is a four-hit combo, and entering the "Harmony" state allows her to start from the third hit, significantly increasing her output efficiency. This enhanced state can be entered by using the full-charge version of Skill 1 or Skill 2. In this state, her basic attacks not only turn into AOE but also generate "Notes" that follow the character. These notes provide an attack boost to the entire team and can coordinate attacks, creating sustained output.

Her Skill 1 is a quick short-range thrust, suitable for frequent offensive rhythms; Skill 2 is a charged forward thrust, where holding the charge increases damage and directly enters the Harmony state, gaining a Note. Her ultimate skill is a multi-hit piercing attack, enhancing the Note effects and providing additional damage boosts to the entire team during its release. In battle, her output cycle is very smooth, with a thrust → basic attack → trigger Notes → combo rhythm that is both simple and efficient. Additionally, the thrust action has invincibility frames, allowing her to avoid damage and ensuring her survival. Although her output ceiling is not as high as some pure main DPS characters, her comprehensive functionality makes her a solid choice in most teams.

Nana
A Dark attribute support DPS with a very high skill ceiling. Her gameplay revolves around the relay and switching mechanism of "Moonblades," requiring good timing and hand speed, but once mastered, she can deliver highly visually appealing high-burst combos. Her basic attack is also a four-hit combo, and in the "New Moon State," she can start from the third hit, quickly entering a high-output rhythm. In normal state, she can throw a boomerang Moonblade, and if it hits an enemy, the second Moonblade will bounce back from the air. Catching this Moonblade automatically enters the New Moon State, where her skills become thrust attacks, allowing free direction adjustments or even retreats, providing extremely high flexibility.

If she successfully catches the bouncing Moonblade in mid-air, it triggers a special mechanism, combining the two Moonblades for a powerful counterattack, and temporarily enhances another skill, "Lunar Waltz" — a high-burst, multi-jump attack. Nana's entire output cycle is very rhythmic, but it also tests the player's skills more. If you enjoy high-skill, high-freedom characters, she is undoubtedly the most challenging and rewarding choice.

For the Black Beacon's新手池, the three characters mentioned above are the primary recommendations. As for the other two characters, although they are not as popular as the above three, they are still usable: Ireshan is a Dark attribute main DPS, suitable for being the main damage dealer in the main storyline. Her skill mechanisms are still being explored, and although she has some output capability, her strength is not as prominent compared to other main DPS characters, making her more of a transitional character. Li Chi is a Lightning attribute main DPS, with all her skills revolving around passive effects. In the enhanced state, her basic attacks can auto-lock onto enemies, providing a fast and smooth combat rhythm and a great operational experience. However, her skill multipliers are relatively low, and she only shows true power at high potential and high levels. In the early game, she can easily die due to improper HP management, making her less friendly for new players.