In the game Fantasy Continent of the Three Kingdoms 2, there is actually no traditional fief. Regarding the question of how to manage the fief in the Ballad of the Hawk, the management here has a unique meaning. In many Three Kingdoms games, similar home management gameplay is often referred to as fief management. This type of management mainly revolves around building output and leisure interaction, and in Fantasy Continent 2, this gameplay is presented in the later unlocked San Shan Li system.

The San Shan Li system is a very distinctive game content that truly allows players to experience the joy of home management. One of its highlights is the Ming Water system, where players can fully enjoy the leisurely fun of fishing. However, fishing here is not just a simple recreational activity; every successful catch helps to increase the main hall's level. Players can also bring the fish they have caught with great effort to the Hawk Nest and share this delicacy with friends.

Apart from the Ming Water system, the Thousand Trees function is another charm of the San Shan Li system. These towering trees carry rich historical classics. When players approach these trees, they can unlock side stories of generals. Some of these side stories are tales of brave and fearless legends.

The Hawk Nest is like a warm home for players in the game, producing many precious resources such as mysterious Heavenly Mandate Orders, valuable San Shan Bi, and practical San Shan Money. These resources are indispensable whether for recruiting powerful generals or enhancing various abilities. In the Hawk Nest, you can also see traces of friends visiting, and gifts from friends will appear there, including military strategy resources for upgrading generals.

How to play the fief management in the Ballad of the Hawk in Fantasy Continent of the Three Kingdoms 2 is now perfectly interpreted through the San Shan Li system. It integrates multiple gameplay elements, including leisure and entertainment activities like fishing, deep historical experiences of understanding general stories, as well as rich resource production and social interactions. If you like this kind of gameplay, hurry up and advance the main storyline. After reaching Chapter 5, it will be unlocked.