What are the four major factions in the Age of Stars? The division and characteristics of the factions mainly manifest in different team compositions and battle mechanisms. Choosing a different faction will result in significant differences in these aspects. Understanding the situation of the factions is also beneficial for everyone to choose a more suitable faction system for personal use. Let's take a closer look at the detailed introduction of the factions.

The first active faction, or active system, is positioned as a support team in the game. It is the simplest system among all factions and currently has the fewest heroes. This system mainly provides healing or various buffs to the team. There are currently only four heroes, such as Anubis, who is the core hero of this faction. He can enhance healing effects and every 10 seconds, he selects himself and the lowest durability surrounding army for healing.

The second normal attack faction is also the first system players encounter when entering the game. With the initial hero "Bagration" plus the first draw gift "Lucy," you get your first normal attack team. The main output method of the normal attack team relies on the heroes' basic attacks to deal massive damage. Normal attacks come with various special effects, such as increasing armor penetration, crit, or restricting the enemy. A representative example is Zhao Yun.

The third counterattack faction, where counterattack damage can be triggered when receiving normal attacks, regardless of whether they hit or not. This is the strength of this faction. These characters inherently have high evasion and can deal very high counterattack damage, making them a faction that excels both in output and survivability, with very broad applicability.

The fourth retaliation faction, whose core is using retaliation skills to return a proportion of the damage received back to the attacker. Retaliation damage does not include counterattack or additional retaliation effects but can cause stable damage. This faction can carry skills with healing or shield effects and is suitable for use as front-line units.

The detailed analysis of the four major factions in the Age of Stars ends here. Each faction system has its own characteristics and advantages, and their suitable positions in battles are also different. When paired with powerful heroes from their respective systems, they can form very effective team combinations. Friends who are interested should go ahead and give it a try.