In the world of Rock Kingdom, there are many types of attributes for the spirits, and these attributes have a restraining relationship with each other, some even mutually restrain each other. There are too many types of attributes in the game, and many people do not understand them when they first start playing. Therefore, the attribute restraint chart of Rock Kingdom becomes particularly important. Below, I will introduce the attribute restraint relationships in the Rock Kingdom mobile game, and briefly discuss the benefits of restraint.

The image shows the current 18 types of attribute restraint relationships. If a single type is restrained, the damage is doubled; if resisted, the damage is halved. If a dual type is restrained, the damage is tripled; if resisted, the damage is divided by three.

Take the grass type as an example. The grass type restrains the water type because grass can absorb water. The grass type can also restrain the earth type (ground type) since grass grows on the land absorbing nutrients from it. Is this understanding much easier?

The fire type restrains the grass type because it can burn the grass, and it also restrains ice because it can melt it. The fire type can also restrain bug and mechanical types, which is also quite understandable.

The water type can restrain the fire type, which is beyond doubt. The water type can also restrain the earth and mechanical types. Mechanisms have many components that can easily be damaged once water seeps in. First, everyone should understand the restraining and being restrained relationships of each type, then apply them in actual combat, and gradually you will get to know them.

The light type restrains the ghost type, which is relatively easy to understand, just like light overcomes darkness. The light type also restrains the demon type, which is also easy to understand. The earth type can restrain fire, extinguishing it with soil. It also restrains ice, electric, and poison types.

This is all I can share about the Rock Kingdom world's attribute restraint chart for now. When it comes to attribute restraints in this game, there's a lot to talk about. Each attribute has certain restraining and being restrained relationships, and there are mutual restraints between two attributes as well. For example, the ice type can restrain the earth type, and the earth type can also restrain ice. As the number of battles increases, you will gradually become familiar with these attribute restraint relationships.