In the world of Rock Kingdom, attribute characteristics are one of the core mechanisms of the battle system, directly affecting the positioning and tactical combinations of spirits. Today, I will share with you an introduction to the attribute characteristics in the Rock Kingdom world. There are 18 types of attributes in the game, each with its own unique features. For example, the Fire type is good at burst damage but fears being countered by the Water type, while the Grass type focuses on sustainability and control but is afraid of Fire type attacks. Understanding the counter chain between attributes is also the foundation for new players to form their teams.

Fire type spirits generally have decent speed, and their skills often come with burn effects, making them suitable for quickly clearing the field but needing to avoid Water type opponents. Water types tend towards defense and crowd control, effectively suppressing Fire and Rock type enemies, but they are countered by Grass and Electric types. Grass type spirits have healing and disruption abilities, performing well in prolonged battles, but they struggle against Flying and Fire types. Special attributes, like Ghost, can ignore Normal type attacks but deal double damage to Cute types; Electric types significantly suppress Water and Wing types but are easily neutralized by Ground types.

Attribute characteristics are also reflected in skill synergy. For example, the freeze effect of Ice type spirits can limit the opponent's actions, and when paired with Water type skills, it can create a crowd control combination. Dragon type skills, although generally powerful, only have a countering effect on their own kind. Some attributes have environmental bonuses, such as Fire types gaining attack boosts on volcano maps, and Water types having reduced skill costs in rainy environments. This is also a mechanism that allows for team synergies, such as Burn Teams or Rain Teams, etc.

Team composition should take into account attribute balance and tactical complementarity. Recommended combinations include 1 attacker + 1 tank + 1 support, such as a Fire type main attacker paired with a Water type healer and a Rock type defensive spirit. Avoid having a team with overly single attributes, as this can make it easy to be targeted by specific counter-attributes. During battles, you can switch spirits based on predicting the opponent's attributes, using the counter relationship to maximize damage. Of course, if players have a certain level of game understanding later on, they can form some unique factions, such as Pure Ghost or Pure Bug, which, although relatively single in attribute, have strong combat power due to their characteristic mechanisms.

For beginners, mastering attribute characteristics is key to improving combat effectiveness. From basic counters to environmental synergies, reasonably utilizing attribute advantages can significantly reduce the difficulty of battles. It is recommended that when not sure about playstyles, try out different attribute combinations, gradually forming tactics that suit your own playstyle, such as consumption, switching, and other mechanisms' tactical spirit squads.