In the game world, perhaps many players, while busy cultivating powerful characters, exploring complex plots, and participating in intense battles, inadvertently overlook Jones, a seemingly unremarkable yet uniquely valuable character. However, I believe it is necessary to delve into an introduction of the Silver and Crimson Jones, as he actually holds significant value in the game. Understanding the characteristics of each character is crucial in battle.

Jones' own quality is relatively low among many characters, being only R-grade, which means that every player can easily obtain him without spending too much effort or relying on luck. He belongs to the Church faction, a fact clearly indicated by his distinctive appearance. Wielding a sturdy long sword and a thick shield, this equipment setup makes his role in battle very clear: to stand in the front line and take on the responsibility of absorbing damage.
A close look at Jones' attack method reveals that his basic attacks are not overly fancy, merely the most conventional sword strikes. Each strike can deal 150% of his attack power as physical damage. This damage value can still be effective in the early stages or against weaker enemies.

When using special buffs, he displays a unique defensive stance. In this state, he gains an additional small reduction in physical damage, which does not disappear instantly but lasts for 5 seconds. During these 5 seconds, the physical damage he receives is reduced by 15%. This characteristic allows him to have stronger survivability when facing monsters that primarily deal physical damage, better fulfilling his role of taking damage in the front line.

His combat skill is called Full Preparedness, which adds a shield equivalent to 20% of his maximum health to himself, lasting for 10 seconds. With such a shield, Jones can start the battle in a protected state, allowing him to withstand more damage than a character without a shield. This well explains why, as an R-grade character, he can appear in the early stages and firmly stand in the front line as a tank. When enemies attack, the damage Jones receives is first deducted from the shield's value, reducing the consumption rate of his own HP and allowing him to last longer on the battlefield.

Jones' ultimate skill, Shield Slam, also has great power. It is a highly damaging skill that deals up to 1312% of his attack power as physical damage to the main target. Not only that, but this skill also comes with a stun effect, stunning the main target for exactly two seconds. This control effect is like having an additional, guaranteed two-second control skill for the entire team, useful for interrupting key skills the enemy is casting or controlling the enemy's core damage dealer.

For a low-quality character like Jones, being able to consistently cause a stun effect already represents his greatest value. Of course, while undertaking control tasks, he can also rely on his defensive capabilities to absorb some damage, contributing to the team in multiple ways. In the early stages of the game, if a player's lineup lacks a stable control character, or in certain special battle scenarios requiring specific tactical arrangements, Jones gets quite a few opportunities to appear.
The introduction of the Silver and Crimson Jones ends here. In fact, the existence of this character can make up for deficiencies in certain aspects of the team. Although his quality is not high, after such a detailed introduction, I believe everyone will have a better understanding of these seemingly weaker characters, thus providing them with more opportunities to appear in the early stages and later on.