Door Kickers: Action Squad, as a tactical shooting game, has an achievement system that covers multiple dimensions of gameplay such as combat, puzzle-solving, and cooperation. The achievement system is a system for everyone to level up and challenge. Today, the editor brings you an introduction on how to obtain achievements in Door Kickers: Action Squad, come and find out which achievements you have not yet obtained. In fact, the achievements in this game only cover chapters, kills, and operations, so come and learn about them!

Chapter Progression Achievements: Soothe the Gang: Complete all missions in Chapter 1, requiring sequential completion of 12 levels, with priority given to familiarizing yourself with basic operations such as hostage rescue and bomb defusal.

Aggressive: Complete all missions in Chapter 2, with increased enemy strength. It's recommended to use smoke grenades or flashbangs to control the field, reducing the chance of failure.

Always Alert: Achieve three stars in all levels of Chapter 3, requiring precise route planning to avoid accidentally injuring hostages or triggering alarms. The core of chapter achievements lies in becoming familiar with the level mechanics and using items to reduce difficulty, such as smoke grenades which can effectively obscure the enemy's view and increase the success rate of rescues.

Kills and Combat: Ruthless: Accumulate 50 enemy kills, which can be quickly farmed by repeating low-difficulty levels.

Never Stop: Kill 1,000 enemies, prioritizing levels with dense enemy populations (such as zombie mode) to improve efficiency.

Light Up the Night: Use a barrel of explosives to kill 3 enemies at once, recommended in scenes like "Old Embassy" where you can detonate the barrels.

Special achievements like Ketchup (elevator kill) require luring enemies into the elevator shaft in specific scenes (such as high-rise buildings) to trigger a fall kill.

Special Operations + No Damage Type: Ninja: Complete any level without taking damage, it's recommended to choose short mission tasks (like 1-1), paired with smoke grenades to control the field, and prioritize killing long-range units.

Run Fast: Complete a level without pausing, requiring advance route planning to avoid running back and forth, and choosing high-burst characters (like the Assault Trooper) for quick resolution.

Excellent Breach: Kill 3 enemies with a single explosive, you can gather enemies and then detonate the explosives, and you can adjust to easier levels, attracting monsters to cluster and kill them.

Collection: Perfectionist: Collect 20 secret items, such as hidden props like donuts, which need to be explored on elevated maps.

Taste of Life: Kill one of each type of enemy, including regular soldiers, flamethrowers, shield bearers, etc., noting that elite units only appear in later chapters.

The achievement system in Door Kickers: Action Squad is very well designed, after all, it was also ported from the PC version, so the game's achievement system is quite complete. However, obtaining all achievements is still very difficult, requiring a balance between tactical planning and operational precision. I believe that through the editor's sharing, everyone can significantly improve their efficiency in achieving all accomplishments.