As a naval strategy game, the game not only features many different types of ships but also a variety of ammunition, among which there is a rather unique type called "grapeshot." So, how to use grapeshot in the Age of Sail? Different types of ammunition have distinct ranges, penetration capabilities, chances of triggering negative events, projectile speeds, reloading times, and gunports.

Grapeshot is a special type of ammunition that combines disruption with offensive capabilities, causing enemy confusion and permanently injuring sailors. In a state of confusion, the enemy's attack and defense abilities in melee combat are significantly weakened; and when hit by the bombardment, sailors will not only be injured, some will die directly, and cannot be revived through surgery during the battle.

However, to trigger this effect, it is crucial to increase the hit rate; the higher the hit rate, the greater the probability of triggering the confusion state. Once the enemy is confused, not only does their performance in melee combat drastically decrease, but their hit rate during cannon fire also significantly drops. The bombardment effect is similar; the higher the hit rate, the more sailors will be permanently injured. Compared to casualties in regular melee combat who can be revived through surgery, deaths caused by grapeshot are irreversible, making it a powerful tool for continuously weakening the enemy's combat effectiveness.

The most suitable officer for using grapeshot is "Okanpos." If he is used as a gunner, you do not need to add his third skill, as this skill only takes effect when he serves as the second-in-command. If Okanpos is set as the second-in-command, his second and third skills can be activated simultaneously, greatly enhancing combat efficiency.

Okanpos is also very suitable for players focusing on fleet battles and adventure-style melee combat. The idea is to use grapeshot to confuse the enemy ship, then combine it with the "Inspire" skill to significantly boost your own attack and defense, thus gaining control over the battle situation when engaging in boarding actions. Suitable roles include Navy Officer, Mercenary, Swordsman, Skilled Swordsman, and Marine Corps, etc.

This concludes the tips on using grapeshot in the Age of Sail. Not only can it effectively weaken the enemy, but it also creates a more solid advantage in melee combat for your side, making it a type of ammunition worth in-depth study and use. Additionally, it's important to note that when allies are engaged in boarding action, try to avoid continuing to bombard that enemy ship to prevent friendly fire. If you must fire, it is recommended to learn the "Ballistics" skill to reduce the risk of accidentally harming your own side.