What are the Codename Killer identity rules? Introduction to Codename Killer identity rules

2025-04-11 15:20:12

Code Name Kill is a card strategy battle mobile game that doesn't follow traditional definitions. It has a very diverse range of gameplay. Among them, there are as many as sixteen selectable identities, each with different roles, which successfully confuses many new players who are just starting the game. Next, I will introduce what the identity rules of Code Name Kill are. I hope this guide can help the new players in front of the screen.

What are the Codename Killer identity rules? Introduction to Codename Killer identity rules

The identities in Code Name Kill can basically be divided into four major factions: Lord, Loyalist, Rebel, and Independent. First, I'll introduce the Lord faction: including Lord, Former Lord, Later Lord, Hidden Dragon, and Bright Lord. The Lord cannot be eliminated; once eliminated, the Lord and Loyalist factions are directly out of the game. After the Former Lord is eliminated, they can designate a player to become the Later Lord but without changing factions; if this Later Lord is eliminated, their faction is out of the game. The Hidden Dragon can hide their identity, and by voluntarily revealing it, they can draw one card from each player's hand. The Bright Lord can check the identity of one player each round.

What are the Codename Killer identity rules? Introduction to Codename Killer identity rules

The Loyalist faction includes: Loyalist, Heir, General, and Imperial Guard. The Loyalist and Heir have no skills and follow the Lord. The General, by actively declaring their identity, gets an extra chance to kill each round. The Imperial Guard can play all their kills when the Lord is in danger, blocking damage.

What are the Codename Killer identity rules? Introduction to Codename Killer identity rules

The Rebel faction includes Rebel, Alliance Leader, Strategist, and Vanguard. The Rebel has no abilities, while the Alliance Leader, by voluntarily revealing their identity, can designate any role to draw two more cards, but at this point, their death will cause the entire faction to fail. The Strategist, by revealing their identity, can draw three cards for themselves, and the Vanguard, by revealing their identity, can swap positions with another player. The Independent faction: Traitor, False Emperor. The Traitor has no skills, and the False Emperor, by revealing their identity, can deal one point of damage to all other players.

What are the Codename Killer identity rules? Introduction to Codename Killer identity rules

After reading this guide on what the identity rules of Code Name Kill are, you should now have a good understanding of the roles and factions of the sixteen identities. For those who enjoy this type of board game, don't hesitate, download and experience it right away.

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