In the rhythm of updates for League of Legends: Wild Rift, the release of version 6.1 has become a focal point for many players. When will version 6.1 of League of Legends: Wild Rift be released? The gradual rollout from the test server to the live server is always accompanied by players' anticipation and discussion. The official update time for this version is set for April 17, 2025, with only a few days left until the arrival of new content. So, let's talk about the release of version 6.1 and the new changes it brings.

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Firstly, the most attention-grabbing change is the rework of the Rune Mage Ryze. Ryze has always been a representative mage hero in League of Legends: Wild Rift, but there have been ongoing debates about the balance of his skills and gameplay. In version 6.1, Ryze will undergo comprehensive skill changes, allowing him to better adapt to the current game environment. With these changes, Ryze's damage output and control abilities have been further enhanced, especially in terms of the fluidity of skill combinations and tactical diversity. These adjustments are expected to rejuvenate Ryze, making him a preferred mage hero for more players.

Apart from Ryze, other classic heroes have also received skill adjustments, particularly "Demacia's Might" Garen and "Iron Blood Wolf Mother" Anivia, who underwent significant reworks. These changes make their fighting styles more in line with the demands of the current version, allowing players to better experience the new changes in these heroes during matches. Additionally, some heroes will receive minor quality-of-life improvements, such as "The Unyielding" Fiora, "Weapon Master" Jax, and "Lunar Champion" Diana. These adjustments focus on improving the smoothness and feel of playing these heroes.

In terms of equipment, version 6.1 introduces several exciting new additions. First, two highly promising magic items have been added — "Bandle City's Imagination" and "Pestilence." Each of these items has unique effects. "Bandle City's Imagination" generates a trap under enemy heroes when they take damage, dealing magic damage after a short delay. This mechanism provides more tactical options for consumptive mages. "Pestilence," on the other hand, focuses on increasing the damage of ultimate skills, making it particularly suitable for heroes that rely heavily on their ultimates and short-cooldown skills, such as Kassadin and Swain. These new items will give mage players more choices, allowing them to tailor their builds according to their tactical needs.

Besides new items, existing items have also undergone several adjustments. For example, changes to items like Rylai's Crystal Scepter and Boots of Mana have improved the damage output of mage heroes, especially the increased magic penetration of Rylai's Crystal Scepter, which enhances the late-game damage of heroes relying on this item. Additionally, the Fantasy Portal and battlefield mechanics have been optimized, enhancing players' ability to quickly support teammates early in the game. Specifically, between 7:30 and 11:30, the cooldown of the portal is reduced, and landing grants a movement speed boost, accelerating the pace of the game and reducing unnecessary waiting times.

Version 6.1 also makes some adjustments to the battlefield mechanics. One of the most notable changes is the addition of the "Fantasy Buff" mechanism. The Crimson Sentry and Blue Sentinel will evolve at specific times, allowing players to gain stronger buffs through these evolved creatures. Additionally, the change that defensive towers prioritize attacking "Ixtal Scorpions" presents new challenges for some heroes during split-pushing. The vision exposure mechanism of the scorpions requires players to be more cautious when pushing lanes to avoid being defeated by the enemy.

Furthermore, changes to the ranked mode and the Summit of the Canyon bring a fresh experience. A new "Supernova Mechanism" has been added to the ranked mode, allowing low-tier players to earn extra stars through high scores, helping them climb ranks more easily. The tier system for the Summit of the Canyon has also been adjusted, with the Pioneer tier being removed and the lowest tier now being Challenger. Additionally, the introduction of the Canyon Energy system allows players to gain more energy for better performance in each match, converting it into points, further enhancing the competitiveness and reward system of the game.

The release date of version 6.1 of League of Legends: Wild Rift is introduced here. The official server update on April 17th is the moment all eagerly awaited players have been looking forward to, and everyone can personally experience the new fun brought by these changes then.