From the perspective of a beginner, if you are not yet familiar with the game, it is recommended to start with humans or half-elves. Humans are versatile, with balanced attributes, not lacking in any aspect, and suitable for trying various career paths, such as warriors, mages, rangers, and other conventional directions. Initial strength, intelligence, dexterity, constitution, charisma, and perception are all between 10-11, meaning you won't feel a significant weakness in any gameplay. Half-elves, on the basis of maintaining balance, slightly lean towards charm, more suitable for dialogue, diplomacy, and support playstyles. If you want to try professions with social advantages, such as bards or tricksters, the high charisma attribute of half-elves is definitely a plus. Especially during the main storyline rich in NPC interactions, it can significantly increase the options available in dialogues, thereby affecting quest outcomes and rewards.

For those players who prefer a pure combat experience, dwarves and lizardmen provide more targeted advantages. Dwarves' high strength and constitution make them naturally suited for classes like warriors, heavy armor knights, and guardians, especially in team battles where they can serve as reliable front-line tanks. Their initial strength and constitution are 12, making them the most suitable for taking hits among all races. Lizardmen, on the other hand, emphasize attack bursts, with the same 12 points in strength and higher constitution, suitable for berserker, barbarian, and dual-wielding high-damage melee styles. Lizardmen are positioned in the game as battle maniacs capable of dealing massive damage in a short time, especially suitable for players who like a "hit-and-run" style, though their flexibility and versatility are somewhat weaker.

Beyond race, the initial choice of class is also crucial. Dragon's Breath Silence adopts a DND-like growth system, where different classes not only determine the character's combat style but also the skill growth path, equipment selection, and tactical positioning. If you want to progress smoothly through early quests, warrior-type classes are always the easiest to get started with, offering intuitive controls and a high margin for error, especially when paired with humans and dwarves. If you have higher requirements for combat methods, such as ranged output, tactical control, or summoning support, then mage, ranger, warlock, and other classes need to be carefully chosen based on racial characteristics. For example, rangers are better suited for high-dexterity races, but since there are no particularly high-dexterity races in the game, humans or half-elves are slightly better. Magic-based classes rely more on intelligence growth, although the starting intelligence of each race is similar, the charisma bonus of half-elves can better assist in controlling the battlefield and dialogue, suitable for strategy-oriented players for mid-to-late game development.

In summary, the initial race and class choices in Dragon's Breath Silence set the tone for your gaming experience over the next dozen hours. If you are a first-time player, prioritizing combinations like human+warrior or half-elf+warlock is a relatively safe option, balancing combat ability and dialogue advantages. If you are a seasoned combat veteran and crave extreme damage output or tanking, you might try advanced routes like dwarf+guardian or lizardman+berserker. Regardless of which combination, it is recommended to base your decision on actual gameplay experience, trying out several initial characters to find the one that best suits your gaming rhythm and habits, rather than blindly pursuing a certain "strongest build." After all, Dragon's Breath Silence is a world that encourages free growth and personal construction; true strength lies not in templates, but in adaptability and understanding.