洛克王国:World has not yet been released, but a recent test phase was initiated. In this test, there were certain changes and optimizations to the game's battle system. This content will introduce the battle mechanics of 洛克王国: World, to help those who have not played the game to better understand its combat core. Let's take a look together.

洛克王国:World retains its core gameplay, still using the classic turn-based system. However, the overall game adopts an open-world exploration and 3D model, making playing and capturing spirits more convenient. The battle system has been optimized in this version, with more detailed attribute resistances. Each pet's attribute resistance is thoroughly introduced; you can check by clicking on the spirit's avatar.

Based on the attribute resistances between spirits, reasonably arranging the order of spirits for battle is key to winning the game. The game is presented in 3D, so the weather in the game is also dynamic. While weather does not affect players, it can slightly interfere with certain spirits. Spirits that like rain will be more active and have increased speed in such scenarios.

Conversely, the personality and talent of spirits in the game are also important. Even within the same species, different personalities and talents can affect a spirit's attributes. Some personalities benefit a spirit's strength, while others do not. It ultimately depends on the specific role and personality of the spirit character.

PVP and PVE are the main battle modes in the game, with PVE currently being more prevalent. Players need to search for spirits in the large world, which often triggers capture missions. PVP in the game is fair, strictly divided according to player and spirit levels, ensuring a fair duel. This concludes the introduction to the battle mechanics of 洛克王国: World. Goodbye~