How is the Karabijou map? Karabijou is a shooting game with a 2D style, which has attracted the attention of many players with its exquisite graphics and map design. Each map not only presents a different visual style but also features various mechanisms and strategies, making every match full of challenges and fun. The following will introduce the gameplay of several main maps to help players better understand.

Wind Drift Town is a map themed around a small town, divided into five areas and two bomb sites. The main task of the defending side is to hold the residential area and garden area to intercept the advance of the attacking side. The attacking side can choose their offensive routes from the dock market area, corridors A and B, and the large hotel in the middle. The characteristic lies in its complex terrain with varying elevations and building obstructions, providing the attacking side with multiple tactical options but also increasing the risk of being ambushed by the defending side.

The Space Laboratory is a small space station type map, with bomb sites located on both sides. Due to the small size of the map, the time it takes for both the attacking and defending sides to reach the bomb sites is almost the same, giving the attacking side a certain advantage in terms of timing. This is very advantageous for the attacking side, but the defending side also needs to react quickly and make good use of the narrow passages and obstacles within the space station to intercept.

Cosmest is a small desert-themed map, featuring two bomb sites and multiple interconnected small areas. The defending side can quickly return to defense through the Union Hall, giving them a clear advantage when rotating. The attacking side needs to rotate through the Union Hall as well, but this process makes them vulnerable to attacks from the defending side. Therefore, the attacking side needs to make meticulous plans and allocate resources reasonably to break through the defensive line.

Base 404 is a small map, although it does not have many special spots, players need to pay particular attention to the reasonable use of smoke grenades and interceptor skills to obstruct the opponent's vision. Recommended characters include Xiong Mei and Sniper for the defending side, and Ling and Shot Gunner for the attacking side. The combat pace is fast, and players need to make timely decisions and flexibly use skills and terrain advantages to control the situation.

The Port is a map with a narrow width, and the attacking side can basically advance straight. However, players need to pay special attention to the large water area in the middle and the timing of the defending side's return to defense. Recommended characters include Paint Girl, Xiong Mei and Sniper for the defending side, and Sniper and Lavi for the attacking side. The combat pace is relatively tight, and players need to make full use of the water and building cover to formulate reasonable offensive and defensive strategies.

The above is an introduction to the Karabijou maps. The map design of Karabijou is full of creativity and challenge, with each map having its unique mechanisms and strategies. Mastering the core gameplay of these maps will help players stand out in the world of Karabijou and become true competitive masters.