In the current MMO genre of games, Star Trace Resonance is a work that many players love. From the information released so far, although the game's graphics are cartoonish, they are very精致. The gameplay is also quite good. Below, we will bring you a guide for the Gunner in Star Trace Resonance. In this game, there are several professions to choose from. Each of these professions has its own characteristics, and if you don't understand them, the difficulty of starting out can become quite high. The Gunner is one profession that many players are currently asking about, as there aren't many guides available, which makes it somewhat troublesome for players.

The Gunner is one of the more discussed melee professions among players. This profession itself does not have a very fast attack speed, but its attack power is very high, and its operation is easy to pick up and master. Among the current Gunner builds, the Aerial Combat build is one that players mention frequently. This build focuses on aerial attacks and combat, with relatively simple and drifting playstyles, capable of dealing very high damage to enemies at the elite level or above. It is also a rather versatile Gunner build at present.
Below, we will introduce some skill point allocations for this profession. Let's start with the basic skills. The currently popular combination includes Wind Pose, Drill, Moment, and Sharp Impact. These four basic skills are very suitable for any combo. There will certainly be many players asking why not carry Bird Throw. Although Bird Throw is easy to use, its multiplier is relatively low, and it consumes a lot of Courage, with a cooldown of 23 seconds. These are all its drawbacks, and its capabilities do not match well with the Gunner's innate talents.

Thus, the simple and effective Drill is definitely more suitable than Bird Throw. Drill has only a 5-second cooldown, and its skill multiplier is very high, making it suitable for connecting with any other skill. Soaring Return and Moment are core to the Gunner's resource cycle. Soaring Return consumes Courage but gains Sharpness and allows ascending. Moment, on the other hand, consumes Sharpness while gaining Courage and allows immediate landing. These two skills complement each other, and players need to master their usage early on.

This is an additional small buff talent for Wind Pose, which players need to learn. Sharp Impact is a fairly comprehensive skill, usable both on the ground and in the air. However, this skill has a drawback: its wind-up time is too long, so we must find the right moment to use it. Generally, players use this skill under the Overdrive state. Next, let's talk about the core of the Aerial Combat build.

Aerial Combat's Sharpness grants an attack bonus based on the maximum Sharpness. Generally, having just one Sharpness can maximize the attack. Therefore, during combat, we should try to maintain at least one Sharpness. Soaring Return is the primary method of obtaining Sharpness. Besides the fixed one Sharpness, there is a 20% chance to gain an additional one Sharpness.

The most critical burst talent for the Gunner is Overdrive. After activating Overdrive, our maximum Sharpness will increase by 1. For every 10 layers of Sharpness consumed, the damage of Sharp Impact and Spiral Thrust will increase by 120% for the next 8 seconds. Currently, the main burst potential of the Aerial Combat build is realized under Overdrive.

The above are the Star Trace Resonance Gunner guide. In the game, the Gunner is a profession that requires relatively few resources but offers high returns. The Aerial Combat build is the main build for the Gunner, with very high damage and visual appeal. Players who want to play as a Gunner can refer to this guide.