"Seven Day World" itself is an SOC game about bizarre themes, where players can contain various anomalies to help with production and combat. The game features a very rich variety of anomalies, each with different acquisition methods. Below, we share the complete list of anomalies in Seven Day World, presenting an anomaly compendium that lists the latest containment items introduced in recent versions and scripts.

Snow Country Script Anomalies:
Snapshot - Starry Night (Combat Type): After synchronizing abilities, during the night, the player's firearm and anomaly damage increases by 6%, which is halved during the day. It can be obtained through exploring abandoned containment boxes or wells.
Fish Astronaut - Starry Night (Combat Type): Synchronizing ability grants an extra 1 containment point when hitting a weak spot, with a 3-second cooldown. It can also be acquired through exploring abandoned containment boxes or wells.
Eternal Sun - Alice (Territory Type): When exploring outside, there is a 10% chance to bring back mutated flowers. These may drop from felling Dragon Blood Trees and Dawn Redwoods, or they can also be obtained from containment wells.
Winter Spirit - Rebel Black (Territory Type): During exploration, it is possible to bring back acid, which is more likely to be found near Dragon Blood Trees or Dawn Redwoods, and is also suitable for obtaining through exploration of containment wells.
Bottle of Ice - Great Fortune (Territory Type): After synchronization, the activity limit increases by 40%. It can be found by exploring abandoned containment boxes at the camp or containment wells.
Night Watch Lamp - Moon Diamond (Territory Type): While recovering energy during hibernation, there is a 20% chance to assist other territory-type anomalies in regaining 15 anomaly points. Exploration of the camp and containment wells are among the ways to obtain it.

Heterochromatic Anomalies
Far-Returned Butterfly - Starry Night (Combat Type): After synchronizing this ability, the player gains a 6% (firearm, anomaly) damage boost at night, which is halved during the day. It can be discovered through world exploration or containment wells.
Fluorescent Blue (Combat Type): Hitting a weak point adds an extra 1 containment point, with a 3-second cooldown. It can be found through world exploration or containment wells.
Compliant Rabbit - Alice/Rebel Black (Territory Type): Alice has a chance to bring back mutated flowers, while Rebel Black has a chance to bring back acid. Both can be obtained by felling specific trees or through containment wells.

Interdimensional Big Cat - Great Fortune/Moon Diamond (Territory Type): The former increases the activity limit, while Moon Diamond, during hibernation, has a chance to help other territory-type anomalies recover energy. Both can be found through camp exploration or containment wells.
Active Gel - Ocean Blue/Spring Rose (Combat Type): Ocean Blue randomly grants a 5% firearm or anomaly damage boost when reloading, whereas Spring Rose enhances healing effects during the day, with the effect halving at night. It can be obtained by defeating Rot Shadow Hunters.
Enormous Mushroom - First Green/Double Boost (Territory Type): First Green focuses on acid collection, while Double Boost increases the activity limit. Both can be discovered through mushroom gathering or cultivation harvests.
Element Boy - Prism/Miner Boy - Pure Gold (Territory Type): Prism has a chance not to consume activity points when activated for work, while Pure Gold may bring back additional ores when exploring veins, obtainable through mining.

Blood-colored Containment Items
Murmuring Lone Wolf - Moon Omen (Combat Type): After synchronization, it increases firearm damage by 5%, which amplifies to 50% when sanity is below 30%. It can be obtained from the Moon Omen version's treasure chest.
Active Gel - Moon Omen (Combat Type): Recovers 1 anomaly point every 8 seconds, with the effect becoming stronger as sanity decreases. It also comes from the Moon Omen treasure chest.
Winter Spirit/Red Dragon - Moon Omen (Combat Type): Both provide a 5% anomaly damage boost, which doubles as sanity drops. They can both be collected from the omen treasure chest.
All-Cutter - Moon Omen (Combat Type): Increases melee damage by 5%, which boosts to 50% when sanity is below 30%. It can be obtained from the Moon Omen version's treasure chest.
Son of the Sky - Moon Omen (Combat Type): Reduces gliding descent speed by 20% and increases horizontal speed by 10%, with the effect being further enhanced in low sanity states. It can also be obtained from the omen treasure chest.

The above is the latest introduction to anomalies in Seven Day World, mainly sharing some of the anomalies launched in the latest scripts and version updates. In fact, there are many anomalies in previous old versions as well. These anomalies are not only powerful aids in combat and exploration, adding countless possibilities to the player's adventure, but they also help with production in the player's territory. Players who aim to collect all anomalies should hurry up and start collecting!