Melissa is a new hero in the game, a new choice for the marksman role, and she's given away for free. So how is Melissa in the game? This article will provide a brief analysis of this hero through an introduction to her skill mechanisms and effects, to help everyone have a better understanding. It will also briefly introduce her skill build and combos, so let's take a look!

Melissa is a marksman on the gold lane, considered a mixed physical and AP damage dealer. Her passive effect gives her higher damage against minions, jungle monsters, and summoned units, making her more efficient at clearing lines and pushing towers than other heroes.

Her 1st skill is a displacement ability that, after a short slide, increases attack speed, enhancing her output in a short time. Additionally, each hit reduces the cooldown of this skill, allowing for more frequent use. Her 2nd skill releases a projectile summon, which can connect to nearby enemies and deal damage upon first impact.

The summon slows nearby enemies for a certain period, not only providing control but also allowing players to deal damage by attacking the summon and transferring the damage to nearby enemies, effectively increasing her attack range.

Finally, there's Melissa's ultimate, which generates a barrier around her that continuously deals damage and repels enemies. Not only does it provide defensive benefits, but it can also move with the character once, helping to block enemy advances or protect herself from being focused.

Overall, Melissa is a decent hero, offering both displacement and self-protection as a marksman. For skill builds, it's generally recommended to prioritize leveling up the 2nd skill (the projectile summon), followed by the 1st skill (displacement), and level up the ultimate whenever possible. A typical combo would be starting with the 2nd skill to summon, then using the 1st skill for displacement followed by basic attacks, and using the ultimate as needed.