Many people are very interested in the combat gameplay in the world of Chinese Paladin, especially the elemental gameplay. So this time, we bring you an overview of the elemental克制关系一览 translates to "elemental克制关系一览" which seems to be a direct translation issue. Let's correct that and continue with the translation:
Many people are very interested in the combat gameplay in the world of Chinese Paladin, especially the elemental gameplay. So this time, we bring you an overview of the elemental relationships in the world of Chinese Paladin. This way, we can choose suitable characters and skills based on the enemy's attributes to maximize the output effect. Mastering this will help improve combat efficiency, as sometimes if the enemy's attribute counters ours, no matter how we fight, there won't be any damage, and conversely, we can also quickly defeat the enemy.

Firstly, the elements here are divided into five types: Wind, Thunder, Water, Fire, and Earth. Among them, Wind-attribute skills and damage can counter Thunder-attribute enemies, thus causing extra damage. Then, Thunder-attribute can counter Water, also causing extra damage. We can choose some Thunder-attribute characters and spirits to attack Water-attribute bosses.

Next, Water-attribute can counter Fire-attribute monsters, causing extra damage. You can imagine it as extinguishing the flames on the enemy, and then Fire-attribute can counter Earth-attribute. Finally, Earth-attribute can counter Wind-attribute. When forming a team, try to gather characters with the same attributes to make it easier to attack bosses with specific attributes.

Therefore, in actual PvE battles, we need to select the characters to send out based on the enemy's attributes and the corresponding counter relationships. However, if our character levels are not well developed, we can also choose characters without a counter relationship, at least they won't be countered by the enemy. Some monsters will have obvious indicators above their heads.

We can reasonably judge their forms and final attributes based on their health bar status and skill bar icons. Different spirits also have their own attributes, and we can reasonably match them based on the enemy's attributes. However, elements also have a generative relationship, for example, Wood generates Water, so we can bring two characters or spirits with a generative relationship.

Whether it's characters or monsters, they all have fixed elemental attributes, but there are also some special monsters that can change their attributes. If we want to take advantage of the weak, it's best to check the elemental relationships in the world of Chinese Paladin. Because the counter relationships between different elements are very clear, if we are countered, we will receive extra damage, putting us at a disadvantage.