Today, everyone can come together to deeply analyze the newly debuted hero Lap in the game. Since many players are not yet very familiar with this new hero, don't worry. The content about how Lap performs is something I've learned through the sharing of many players. Below, I will take you through his skill mechanisms and provide a comprehensive analysis of this character. You can also interpret the abilities of this hero from multiple angles before using him.

You must first understand Lap's passive skill, which is crucial and one of the core guarantees for his survival ability. During the process of attacking enemies, it increases Lap's defense, making him more durable when facing enemy attacks. Moreover, every time he deals damage to an enemy, Lap accumulates energy. When the energy is fully charged, his next basic attack will move towards the target enemy and grant him a shield, truly achieving both offense and defense.
Next, let's look at his first skill, which is highly technical. Lap throws the two blades in his hands like flying knives. The path of the flying knives goes back and forth, and both directions have damage output. The uniqueness of this skill lies in the fact that it can deal damage to enemies both when the knives are thrown and when they are retrieved, providing players with room for maneuver. By skillfully moving, you can continuously deal two segments of damage to the same enemy, performing excellently in terms of consuming enemy health.

Lap's second skill is also not to be underestimated. After using this skill, Lap will rapidly charge towards the target position, dealing damage to all enemies on the path. This skill allows Lap to quickly close the distance with enemies, whether chasing down low-health enemies or quickly entering the enemy backline during team fights, playing a significant role. His ultimate skill, Peak Charge, is his core burst skill. Upon activation, Lap will leap high into the air and upon landing, deal area-of-effect damage to surrounding enemies and apply a slow debuff, effectively limiting their movement speed.
Afterward, Lap enters the enhanced state of his ultimate skill, where all three of his skills gain new powerful effects. In the enhanced state, his first skill, in addition to its original damage, also comes with slow and stun effects, trapping enemies in a state of slowed or immobilized movement for a short time. His second skill, while dealing damage to enemies, grants himself a damage reduction buff, further enhancing Lap's survivability in combat. And in the enhanced state, Lap's skills become immune to enemy control skills, meaning he can continuously deal damage to enemies in team fights without being interrupted by control effects.

From the overall combination of Lap's skills, he is very suitable for line harassment and dealing burst damage to enemies. During lane phases, players can first use the flying knife skill to consume the enemy's health from a distance. Through precise operation and positioning, ensure that both the throwing and retrieving of the flying knives hit the enemy. After using this skill, you can directly follow up with additional damage, but if the target is far away, save a dash. At this point, use the dash to quickly approach and then deal damage to the enemy and apply a slow effect. When energy is about to run out, use basic attacks to close the distance with the enemy, and finally, use the flying knife skill again to chase down fleeing enemies. A full combo often results in a large amount of damage.

Now, everyone should know how Lap performs in the game. As a dual-mechanism hero, Lap, with his strong flexibility and decent burst damage, shows great strength in lane phases and is very suitable for use on the advantageous lane.