Sigh King Izlaras is indeed a rarely known character in Dragon's Breath, belonging to the summoning class but possessing powerful offensive capabilities, sufficient to shoulder the responsibility of being the main damage dealer in a lineup. If you are not yet familiar with this character, the following introduction about Izlaras will reveal his abilities, usage, and effects, all collected in the content below.

The leader skill possessed by Izlaras has a very significant effect. When used in battle, it can increase the attack power of all friendly targets by 30%. Pseudo-King Army is his passive skill, with a unique operational mechanism. After an allied undead summon dies, 3 seconds later, at the location of its death, one gradually losing health skeleton will be magically re-summoned. The damage caused by these undead skeletons is converted into health at a certain ratio, as if they have the ability to self-recover during battles. This type of effect is most suitable for forming a summoning team.
However, because the skeletons lose health every second, equivalent to 10% of their maximum health, don't underestimate this loss. The continuously appearing skeletons are not just simple cannon fodder; they can share your defensive pressure in battle and pose a certain threat to the enemy. Enemies are often distracted by the presence of these skeletons and, while dealing with them, also receive considerable damage, thus disrupting the enemy's offensive rhythm, which can be used as a control effect.

Izlaras' combat skill is called the Usurping Axe, which has relatively strong burst power among various skills. When used, it can control multiple units, making it an area-of-effect (AoE) damage. Not only do enemies within this range take damage, but they are also inflicted with the Dark Erosion element. Therefore, the more undead summons you call forth, the higher the skill damage increases by 20%, meaning that under conditions where there are many undead summons on the battlefield, the damage from the combat skill significantly increases, having extremely high potential for burst output. In a melee, releasing this skill can instantly change the tide of battle, carrying some influence mechanisms as well.
His might skill is the Throne of Sighs, which, when released, not only deals elemental damage but also has a summoning effect. It subsequently applies a 20% attack increase to all summoned allies. Like the previous skill, the ultimate move is also AoE, with the bonus attack from summoned creatures increasing again. With such a skill, when following the summoning path, there won't be as much pressure on the output values.

In a lineup mainly consisting of such elements, Izlaras can absolutely be arranged as the captain. And when there isn't a stronger hero for output, he is also a choice for core damage. If all the characters in this faction are of the same element, the bonus is the highest. For example, pairing with Gundie follows the same faction combination, as their attributes are the same, and the group dark damage and attack reduction effect brought by Gundie is quite compatible with his skills.
Even if facing numerous enemy controls, everyone can still use his ability to dispel debuffs. Moreover, Gundie can provide healing to teammates when necessary. This kind of synergy is more in line with current expectations. Of course, another suggestion for team composition is to focus on control, ultimately forming a control-oriented team. Paired with suitable weapons, Izlaras can perform even better in confrontations.

The above is a detailed explanation of how to play with Izlaras in Dragon's Breath. When using this character, the first thing to consider is whether the summoning effect can be matched. A team composed of characters from the same faction is the strongest. Of course, which faction to go for depends on the current resources in hand, but as long as the combination is good, the power of each of his skills will be further enhanced.