The game is currently in the testing phase, and many players have shown a keen interest in it. The game will also feature a brand new management location, which is called Tower Guard II. What exactly is Tower Guard II in Arknights: Endfield? What are its main features? To find out, players just need to follow the guide below.

Tower Guard II is a completely new planet and also a management location. Here, you can choose to build an energy base and then protect the refugees. Players can use auxiliary tools to effectively increase the rate of energy acquisition, ensuring the normal operation of the base, which brings an engaging gameplay experience.

In the game, to change the Oripathy, the key lies in replacing the living home, thus perfectly solving the problem. In the current game, Tower Guard II is a lost civilization, located relatively close to the Blue Planet. It can meet the needs of players for returning to the planet. Moreover, deep within this area, there are many lost ancient civilizations. Not only do you need to develop here, but you also need to uncover the secrets behind it.

There are many places worth exploring in this region. Players can check out the scenery or unlock exploration points, both of which can yield a large amount of game resources, solving various problems.

What kind of place is Tower Guard II in Arknights: Endfield? After reading the above introduction, you should understand. It is actually a construction site where, through expansion, you can obtain a lot of resource reserves. If everyone understands and operates it correctly, naturally, the results will be better.