How to Clear the Artificial War Machine Level in Dance of Ice and Fire: A Guide to Clearing the Artificial War Machine Level in Dance of Ice and Fire

2025-02-20 21:02:45

Dance of Ice and Fire is a rhythm game that has recently received widespread attention, due to its unique control method which differs from other games in the same genre, attracting a large number of players looking for something new. Among the many levels in the game, the Artificial War Machine level is one that I've found to be particularly hotly discussed. Whether it's the name of the level or its actual difficulty, it stands out as one of the more challenging levels in the current game. This means that for many new players, passing this level without referring to any guides is almost impossible. To prevent the repeated challenges from dampening everyone's enthusiasm for the game, I'm bringing you a guide on how to pass the Artificial War Machine level today, ensuring that after reading, everyone will gain something and successfully clear the level.

How to Clear the Artificial War Machine Level in Dance of Ice and Fire: A Guide to Clearing the Artificial War Machine Level in Dance of Ice and Fire

The Artificial War Machine level is part of Chapter 12 in the game. Players who have engaged with this work should know that the first five chapters serve as a tutorial guide for new users, helping everyone quickly get familiar with and master the game. Chapters like the 12th, which come later in the sequence, are relatively much harder, let alone the fact that the Artificial War Machine is 12-X, making it the hardest level. Its difficulty lies not only in the serpentine bends, triple folds, and multiple bends that have always troubled players but also in the right-angled triangles with larger movement trajectories. To pass this level, it's important to analyze where the challenge in the right-angled triangle lies. The judgment mechanism in Dance of Ice and Fire requires players to hit any key when their controlled ball touches the center position of the current trajectory, scoring based on the angle between the ball and the trajectory. Since the ball will rotate and adjust its angle by itself, setting the judgment to a more lenient mode can help you better pass the Artificial War Machine level during the challenge.

How to Clear the Artificial War Machine Level in Dance of Ice and Fire: A Guide to Clearing the Artificial War Machine Level in Dance of Ice and Fire

The beginning of the Artificial War Machine level starts with two very difficult S-shaped bends, so before starting, it's recommended to rehearse once to avoid unexpected detractions from the path, while also slowing down the ball to ensure accurate judgment and high scores. After completing this path, you will enter four consecutive square paths; the pace here isn't too fast, and with a bit of attention, you can pass. Pay attention to the upcoming triangular bend, which, due to a change in the track, will appear outlined in green. Don't miss hitting it, but fortunately, this section has clear beats and a slower speed.

How to Clear the Artificial War Machine Level in Dance of Ice and Fire: A Guide to Clearing the Artificial War Machine Level in Dance of Ice and Fire

After completing the green path and entering the next formal track, the music tempo increases, and the terrain becomes more complex, still mainly consisting of triangular and square paths, but due to the arrangement, it may seem hard to judge the next path. After this, comes the most challenging part of the level: a series of rapid bends. If players follow my recommendation to set the judgment to a more lenient mode, then they just need to slow down and stay focused to pass through here.

How to Clear the Artificial War Machine Level in Dance of Ice and Fire: A Guide to Clearing the Artificial War Machine Level in Dance of Ice and Fire

The above covers all the content about how to pass the Artificial War Machine level in Dance of Ice and Fire. In the article, I introduced several points within the Artificial War Machine level that are more difficult to pass and require attention. For the rest, I believe everyone can easily get through, and for the more challenging parts, just follow the instructions in the guide and focus, and you'll pass smoothly.

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