How to play Eriq in Dragon's Breath Divine Silence? Eriq is a domineering hero with a wolf-head hat, a wild-positioned flame elemental hero skilled in using the power of the wild. Many friends are attracted by his cool appearance and wonder how to play this character. In fact, the difficulty of his skill gameplay is not very high. The following text will provide a detailed guide on skill gameplay, so let's learn together.

Let's first understand the basic data panel of this character. He has a very decent HP of 27,202, defense of 1,259, and attack power of 1,587. It can be seen that the character is balanced in offense and defense, with both attack and defense capabilities being strong, and a critical hit rate of 20%, with critical hit damage reaching 50%.

"Fate Sense" as a passive skill, whenever an ally's wild judgment is successful, the chance of one's own wild success increases by 5%, up to a maximum of 14 stacks. Additionally, when one's own wild judgment is successful, the skill can cause an additional 70% flame damage; the wild involves making a judgment with a 30% success rate during skill release, and if successful, the damage of this skill is increased to 120%.

The combat skill "Pillar of Flame" initially requires 5 seconds to charge, and 10 seconds to complete the charge. It will summon a pillar of fire to erupt beneath the selected enemy unit, dealing 300% attack power in flame damage to all enemies within range. If only one target is hit, the damage for this instance will increase by 50%.

"Meteor Fire Rain" as his might skill, the ultimate move requires a longer charging time, 20 seconds. After use, he will summon 5 meteors and directly strike random enemy units within the range, causing 150% attack power in flame damage to those hit; the ultimate also possesses the passive judgment effect.

The skill gameplay for Eriq in Dragon's Breath Divine Silence has been explained here. I believe through the above description, everyone now understands how to utilize this character's skills. The skill difficulty is not high, with the key actually lying in the wild judgment. As long as the judgment is successful, the output effect can significantly increase.