On the morning of February 19 (Beijing time), DOTA2 welcomed a major update for its latest version, [Endless Flow]. So, what are the contents of this DOTA2 7.38 version update? It has been a long time since there were so many changes. This update comprehensively adjusted the map, neutral creeps, neutral item system, hero and item balance, and optimized game mechanics and experience. Below are the details, let's take a look.

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I. Map Rework: New Waterways and Key Position Adjustments
1. New Waterways:
New passable water currents have been added to the outer areas of the top and bottom lanes, increasing movement speed when going downstream (strong current 150, medium current 100) with no penalty for going against the current.
The positions of Observer Wards, camps, and small paths in the area have also been adjusted.

2. Roshan and Pain Cube Adjustments:
Roshan: The pit has been moved to the river, and it moves between the top and bottom lanes as day and night alternate. If it collides with a hero, it will grab them, causing stun and damage.

Pain Cube: Now generates in the corners of the map, appearing on the opposite side of Roshan as day and night alternate. When destroyed, it leaves a "Healing Aura" (increases life regeneration by 2% of maximum health).

3. Other Terrain Adjustments:
Area-specific bonuses, such as "Powerful Mines" and Outposts, have been removed.
"Twin Gates" have been moved to high ground areas in the corners of the map, near the Pain Cube.
Neutral creep camps, trees, and high ground positions have been slightly adjusted.
II. Neutral Item Crafting System: Introduction of Manic Stones
1. Obtaining Manic Stones:
After clearing a neutral creep camp, the killer receives [2 Manic Stones], and a random teammate receives [1 Manic Stone].

2. Crafting Neutral Items:
Level 1 items require 5 Manic Stones, levels 2-5 require 10 stones, and level 5 items can be re-crafted (first time 20 stones, subsequent increases).
Items consist of Treasures (which determine abilities) and Enchants (which provide attribute bonuses). Players can choose from 4 Treasures and 4 Enchants.

3. New and Returning Neutral Items:
New treasures such as Magic Potion and Tadpole Amulet have been added.
Classic items like Thief's Blade and Essence Ring have returned with balance adjustments.

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III. New Neutral Creeps: Amphibian Evolution
1. New Amphibians:
New amphibians such as tadpoles, marsh frogs, and long-bearded frogs have been added to the Flowing Camps. They evolve every 5 minutes, up to two times.

2. Classic Creeps Return and Adjustments:
Ancient Satyr, Kobold, and Ancient Thunderhide have returned with balance adjustments.
IV. Rune and Lotus Mechanism Updates
1. [Wisdom Shrine] Replaces Experience Runes:
Located between the first and second towers of the disadvantaged lane, stand for 3 seconds to obtain an experience rune. If an enemy hero enters the range, the countdown pauses.

2. Lotus Collection Mechanism Adjustment:
Lotuses are automatically collected at the center of the Lotus Pool, with the first one taking 1.5 seconds and subsequent ones reducing by 30%. The collection pauses if an enemy hero enters the area.
Level 4 neutral items can be crafted to generate large lotuses, and level 5 to generate super large lotuses.
3. Bounty Rune Adjustment:
The generation interval has changed from 3 minutes to 4 minutes, with increased gold rewards.
V. Hero and Item Balance Adjustments
1. Universal Hero Adjustments:
The attack damage provided by each point of attributes for universal heroes has been reduced from 0.7 to 0.45, with some heroes' base attack damage and attribute growth adjusted.
Heroes like Druid and Lycan are no longer universal, while Skywrath Mage and Necrophos have joined the universal hero ranks.
2. Item Updates:

Items like Mjollnir and Rod of Atos have been reworked.
3. Hero Abilities and Aghanim's Scepter Adjustments:
Aghanim's Scepter updates for heroes like Kael and Pangolier, with some hero abilities reworked or adjusted.
VI. Game Mechanics and Experience Optimization
1. New Features:
Roshan Timer: Displays Roshan's location and status.
Item Sale Mark: Courier can automatically return marked items to the fountain.
Backpack Grace Period: Newly acquired items can be used immediately, with no cooldown.
2. Visual and Interface Optimizations:
New item visual effects (such as "Crimson Guard" and "Aeon Disk").
New full attribute display, DOTA Plus function interface timer (ALT key to view runes, lotus, etc., status).
In summary, version 7.38, "Endless Flow," brings new map designs, a neutral item crafting system, and amphibian evolution mechanisms to DOTA2, along with extensive optimizations for heroes, items, and gameplay experience. Don't forget to use biubiu, so whether you're a veteran or a newcomer, you can experience the new competitive fun in this version.