What is the maximum value of mood in "Career Life"? How should players correctly improve their mood quality in the game? This must be a point of confusion for many new players. Although the mood value in the game cannot directly affect the player's plot development, it does influence the player's work content. In this article, I will specifically introduce the mood value mechanism in the game for your reference, hoping that this content will be helpful.

In the game, the specific upper limit of the mood value is 200 points. If the player acquires the trait of "Innocent and Naive" in the initial tags, then the highest upper limit of the mood value is 250 points. The mood value can increase the player's interest in social interactions and indirectly affect the player's work state.

If a player wants to enhance their mood quality in the game, there are actually only three methods. The first method is making friends. You can actively socialize at work or go to a bar or use the computer to interact with other NPCs after work. When you successfully interact and add an NPC to your contact list, the player can increase their mood value by 50 points, but this increase is only obtained upon the first interaction. If the player wants to continue to maintain a better mood status, they need to constantly interact with the corresponding NPC.

The second method is traveling and relaxing. Traveling in the game is a way to significantly increase the mood value, but it consumes the player's stored currency. The amount of mood value restored from traveling depends on the travel package the player chooses; the higher the cost, the more mood value the player recovers. Of course, players can also choose to take a walk in the small garden downstairs, which can also slightly restore the mood value.
The third method is improving personal self-sufficiency. When a player acquires a new skill, it can also increase the mood value, adding 20 points at a time.

The above content is all about the introduction to the mood value limits in "Career Life" for this session. In fact, the mood value does not need to be maxed out. Since most of the game focuses on increasing charm and knowledge, the mood value just needs to be in a sub-healthy state. I hope that after reading this, everyone can go into the game and experience it for themselves.