For newcomers to the game, they may not have a deep understanding of what the four major classes in the Hero Adventure Group are. This choice can be said to be the most important one, as the selection of a class will have a profound impact on subsequent adventures and character development in the game. Next, let's go through the characteristics of these four classes in detail.

Let's start with the Warrior class. In the game, Warriors are relatively strong and versatile, offering high playability. They are experts in close combat, especially when it comes to tanking. Not only do they have substantial health, but they also possess strong offensive capabilities. Their controls are not overly complex, making them easy for beginners to pick up, providing a good experience early in the game. Warriors have two talents: Weapon and Defense, which correspond to the roles of tank and damage dealer, respectively. In terms of equipment, they can use plate armor and shields to enhance their defensive capabilities, while also using one-handed or two-handed melee weapons to deal significant damage to enemies. The Warrior's combat resource is rage, and their key attributes are strength and stamina. When choosing skills, those that cause bleeding effects, such as Thunder Strike, should be prioritized, as this can effectively increase the efficiency of grinding monsters while idling.

The Rogue is also a very powerful class, known for its extremely high single-target burst damage. In terms of base attributes, it is recommended to allocate points in the order of Agility, Strength, and Stamina. For additional attributes, Haste, Critical Strike, Dodge, and Parry are all good choices. If considering crafting attributes, Agility remains the top priority, with Attack Power also being a consideration. As for talents, there's no need to overthink; just use the single set provided by the game. Given the Rogue's strong single-target burst but fewer AoE (Area of Effect) skills, when choosing skills, prioritize those related to poison, followed by stealth-related skills, and finally attack skills to sustain their burst. The dodge build is more suitable for leveling while idling, allowing Rogues to continuously gain experience and resources in a relatively safe environment.

The Mage is currently one of the strongest classes in the game and can be used as a mainstay in a team. Although Mages are relatively fragile and easily attacked, they possess unique dual talents of Fire and Frost. The Fire element talent can cause AoE damage and a continuous burning effect. When a Mage casts a fire spell, flames will spread among the enemy group, causing continuous damage. The Frost element talent has powerful control effects, such as the instant Frostbolt combo triggered by the Ice Mage's Frost Arrow, which results in a high-damage Ice Lance. These control skills can effectively restrict enemy movement. Mages can use cloth armor and staves as weapons, casting various powerful spells through their staffs to attack enemies. Mana is their source of combat power.

Priests excel at healing wounds and come with two talents that correspond to healer and damage dealer roles. In terms of base attributes, prioritize Stamina and Armor to effectively increase the Priest's sustainability and survivability. After all, in a team, only a surviving teammate can better contribute. Although Priests have weaker AoE capabilities, they are the only class among the four that can heal. For skill selection, skills like Shadow Vortex and Holy Impact can be very effective.
Now you know the four major classes in the Hero Adventure Group and their respective strengths. Each class has its own advantages, and you can choose the one that suits your daily combat habits or personal preferences. No matter which one you choose, you can have a great experience in the game.