In the wondrous world of games, the powerful output capability of the mage class is truly impressive. Mages control mysterious and potent magical powers, capable of unleashing earth-shattering energy in battles. Many players actually underestimate the potential of this class, as mages are often the kings of early-game dungeons, and when played well, remain irreplaceable even in the later stages.

Among the schools within the mage class, the frost mage stands out notably. Frost mages, with their innate advantage in AOE (Area of Effect) skills, shine brightly in the game. After a mage reaches the critical level of 30, the leveling speed for frost mages significantly increases. This rapid leveling ability allows frost mages to quickly build up strength in the early stages of the game. Once a frost mage acquires the Blizzard skill, their performance in battle can be described as explosively powerful.
Especially during dungeon challenges, standing amidst the battlefield, the mage releases a blizzard that deals massive damage to surrounding enemies. With this formidable skill, the mage's output capability experiences a qualitative leap, even easily overpowering other classes, becoming an indispensable core of team damage. Whether facing swarms of minions or fierce bosses, the frost mage can leverage the Blizzard skill to suppress enemies with overwhelming firepower.

For players who enjoy quick output and control, the mage is undoubtedly an excellent choice. Not only do mage skills possess powerful damage capabilities, but they also come with various control effects. They can unleash devastating magical attacks in an instant, leaving enemies helpless, while also skillfully using control abilities to restrict enemy movement. However, mages are not without flaws; their survivability is relatively weak, requiring players to improve through their own operations and strategies.
When it comes to basic attribute selection, stamina should be prioritized for mages. Stamina ensures the survival of mages, allowing them to withstand more damage in battle and avoid being easily killed by enemies. Armor attributes should not be overlooked either, as they provide additional physical defense, reducing damage from physical attacks. Intelligence is key to a mage's output, directly affecting their magic attack power and mana pool, thus needing to be allocated reasonably.

For secondary attributes, a reasonable choice would be: crit > versatility > haste > hit. The crit attribute allows mages to have a higher chance of dealing high damage, instantly bursting with strong firepower. Versatility enhances the overall strength of mages, including both survivability and output. Haste increases the attack speed and skill release speed of mages, enabling them to deal more damage in a short time. The hit attribute ensures that the mage's attacks accurately hit the target, avoiding misses.
In the long run, choosing the frost mage is still recommended. In actual combat, mages need to flexibly adjust their skill rotation based on their mana situation. For example, Frost Armor is a good choice. When the mage has sufficient mana, Frost Armor can be incorporated into the skill rotation. Additionally, Frost Nova is a very powerful control skill. It not only provides considerable AoE damage, harming nearby enemies, but also helps freeze monsters, limiting their movement. At the same time, Frost Nova can reduce the damage taken by the mage, enhancing their survivability. During boss fights, players can adjust the use of Frost Nova according to the situation to maximize its effectiveness.

This skill creates an ice shield for the mage, effectively absorbing a certain amount of spell damage. This way, the mage can reduce the damage received in battle, thereby slowing down the consumption of food and extending their combat duration. Of course, if a player pursues extreme output, they can choose not to use Frost Armor, focusing more on output skills. Mage skills are also influenced by weapons. Therefore, when choosing a weapon, mages should opt for the best two-handed staff available.
Such a weapon provides mages with higher attack power and more magic attribute bonuses, enhancing their combat capabilities. In practice, a two-handed staff can trigger some powerful skill effects, such as Frost Strike, Ice Lance, and Instant Pyroblast. These skills are very practical. When grinding mobs, mages only need to set these skills to auto-release to easily handle large numbers of monsters. When facing a single boss and needing single-target output, mages should place these skills in appropriate positions, releasing them first to ensure maximum damage to the boss.
The above is a related introduction to how mages perform in the Hero Adventure Team. If you've always been interested in the mage class, I believe you'll find that no matter which path the mages here take, you'll like them. If you enjoy the playstyle of the mages mentioned above, be sure to check out the gameplay tips.