How to Play Adventure Mode in the Card Drawing Version of Plants vs. Zombies Introduction to Playing Adventure Mode in the Card Drawing Version of Plants vs. Zombies

2025-02-14 18:19:00

As another derivative new version of PVZ, this card-drawing version features a special adventure mode that is different from the traditional modes, with a unique gameplay. It is precisely because of this that many people are not accustomed to this mode and have always been unclear about how to clear it. This time, we will share the strategy for the Plants vs. Zombies card-drawing version's adventure mode, which will be very helpful for getting started with the mode later. After becoming familiar, you will surely be able to experience the fun and charm of this mode.

How to Play Adventure Mode in the Card Drawing Version of Plants vs. Zombies Introduction to Playing Adventure Mode in the Card Drawing Version of Plants vs. Zombies

Talking about this special mode, its gameplay is a random plant card mode. After entering the game, players cannot build their own card decks. These plant cards will automatically refresh in the card slots above, and players need to use these random plant cards to fight. This undoubtedly adds freshness and unpredictability to the entire experience, making the game less formulaic. However, this also increases the challenge, as it's very difficult to play without being able to build a deck tailored to the level. This is why many people are not accustomed to and can't clear this adventure mode. After understanding the reason, let's look at the strategies to deal with it.

How to Play Adventure Mode in the Card Drawing Version of Plants vs. Zombies Introduction to Playing Adventure Mode in the Card Drawing Version of Plants vs. Zombies

The method is actually quite simple. When playing this mode and seeing the refreshing plants, the first thing you need to do is to refresh all the useless plants. The way to refresh is to plant and then dig them up. By using this method, you can control the cards in the card slots and keep the slots open. Once there are open slots, they won't be filled up, affecting the subsequent card refreshes. After removing the unnecessary cards, you need to stockpile plant cards that generate sunlight. Plant these sun-producing plants in the second-to-last row, which will speed up the card refresh rate.

If possible, you can also plant some sun-producing plants in the third-to-last row to further increase the speed. As for the last row, never plant this type of plant here, because the zombies in the levels are also random and not fixed. Some zombies can directly reach the last row. If you encounter such a zombie, planting sun-producing plants in the last row would be a waste. Therefore, you need to reserve space in this row for plants that can block the zombies in the back row.

How to Play Adventure Mode in the Card Drawing Version of Plants vs. Zombies Introduction to Playing Adventure Mode in the Card Drawing Version of Plants vs. Zombies

For example, plants like Magnet-shrooms can effectively counter zombies with the ability to go around. After completing this step, the next step is to set up the field. You need to fill the front half of the field with plants that have attacking capabilities. Regardless of the type of attacking plant, use them first. This will temporarily slow down the zombies, as the zombies in the early rounds are not too strong. As long as the field is fully covered, you can fight.

After completing this operation, you can wait for the cards to refresh. This time, don't keep the sun-producing plants; you can even dig up a row of sun-producing plants and refresh for attack-type plants. This refresh should focus on high-value plants. First, leave only one slot open in the empty row, which is reserved for card drawing. Use this empty slot to cycle through the cards, keeping useful plant cards and digging up useless plants on the field to replace them with new ones. Keep cycling until the field is full of top-tier attack plants and no more changes can be made.

How to Play Adventure Mode in the Card Drawing Version of Plants vs. Zombies Introduction to Playing Adventure Mode in the Card Drawing Version of Plants vs. Zombies

After reaching this point, the next thing to do is to idle. Normally, as long as the plants on the field are high-DPS plants, idling can also lead to clearing the level. This is the main idea of the adventure mode. However, it's important to note that the speed of updating plants needs to keep up; it cannot be too slow. If it's too slow, you won't be able to stop the new enemies, and they will block the planting spaces in front, preventing you from setting up the field. This will lead to a dead loop, so you must quickly cycle through the cards, and your operations must be fast.

How to Play Adventure Mode in the Card Drawing Version of Plants vs. Zombies Introduction to Playing Adventure Mode in the Card Drawing Version of Plants vs. Zombies

This concludes the guide for the Plants vs. Zombies card-drawing version's adventure mode. After reading the introduction above, I believe everyone has a better understanding of this adventure mode and knows how to integrate into it more quickly. Once you understand, you can go and experience it yourself.

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