What is the mechanism of the mobile game "Beneath the Unusual"? The game sets up many unique basic combat mechanisms, and without understanding these mechanisms, it would certainly be difficult for new players to get started with combat. Only by understanding and mastering these mechanisms can one adapt to the form of combat more quickly, and also better deal with enemies. So, let's dive into the details below.

1. Normal Attack
In combat, you can perform a multi-segment attack on the target by continuously clicking "Normal Attack", which has "continuity". After hitting, the segment will be retained for a certain period of time, and if you click again, you can continue the subsequent attacks on the opponent.
2. Skills
Each unusual character possesses unique skills, known as "Common Skills" and "Ultimate Skills". Common Skills are actually small skills of the characters that have a cooldown after use, and can only be used again after the cooldown has been restored; Ultimate Skills, on the other hand, require the consumption of "Qi" to release as the "ultimate skill".

Common Skills come in two types of attacks: "Regular Moves" and "Risky Moves". Regular Moves are skills that can be defended against, interrupt the opponent's normal attacks but cannot be interrupted by them, and when released, the character is surrounded by blue light; Risky Moves, however, are undefendable skills that interrupt the opponent's regular moves and cannot be interrupted by regular moves, and when released, the character is surrounded by red light.
3. Qi
Qi is the orange energy bar below the character's portrait. Once the energy bar is full, all Qi can be consumed to release an ultimate skill. There are two ways to restore Qi: one is by recovering a certain amount of Qi after hitting the opponent with an attack; the other is by recovering 50% of the opponent's Qi recovery amount when being hit, and each instance is calculated independently.

4. Stamina
Stamina is an important resource in combat, which naturally recovers over time, with a maximum of 5 bars. Actions like dashing, forced cancellation, and forced escape consume stamina, so some actions need to be used cautiously. Without stamina, certain operations are restricted, putting you at a disadvantage in combat.
5. Dashing
This is a method for quick movement. Clicking "Dash" allows the character to move quickly in the direction of the joystick. Using the flexibility of dashing, you can dodge attacks or create distance. It does not require a cooldown, but each use consumes 1 stamina bar, and the movement can be interrupted by the opponent's attacks. If used just before an opponent's attack hits, it triggers "Perfect Dodge," providing a brief invincible state and restoring 1 stamina bar.

6. Forced Cancellation
You can click "Forced Cancellation" at any moment during an attack action to interrupt the action. After forced cancellation, you can immediately respond to new input commands. This operation has no cooldown and requires 2 stamina bars each time. When a regular move is successfully defended by the opponent or a throw or ultimate skill hits the opponent, forced cancellation cannot be used. After this operation, the normal attack is reset to the first segment, allowing you to reset the normal attack and extend the combo, dealing more damage to the enemy.
7. Forced Escape
This can be used when the character is being attacked to escape from the opponent's combo threat. Forced escape and cancellation share the same button, but their usage times are different. Forced cancellation is only used during attack actions, while escape is only used when being hit. This operation requires a 12-second cooldown. If the character is hit by the opponent's throw or ultimate skill, it cannot be used. The escape has two phases: air and ground. The air phase is invulnerable to attacks, but once the character lands, they become vulnerable again.

8. Defense
Defense is mainly used to defend against the opponent's regular moves. During defense, the character can move slowly using the joystick. A successful defense significantly reduces the damage taken and enters the "Auto-Chain Defense" state, continuously defending against the follow-up attacks of the current regular move. Defensive counterattack, deflection: After a successful defense, clicking the normal attack at the right moment triggers a counterattack. Hitting with a counterattack restores a certain amount of Qi. If the best timing is missed, deflection occurs. The timing for counterattacks varies with different regular moves.
9. Throws
When the enemy is in a defensive state, clicking the normal attack within a certain distance, if it hits the enemy, automatically converts to a throw, breaking the enemy's defense and throwing them. Hitting with a throw also restores a certain amount of Qi. Normal attacks and regular moves are mutually restrictive.

The detailed content of the mechanisms in "Beneath the Unusual" is as above. Have you understood the basic combat mechanisms of this work? I believe the content of this issue can help new players quickly master the combat mechanisms and some small tricks, assisting everyone in starting a pleasant gaming journey easily and quickly.