How should a Wild Flow team be chosen? What kind of characters should players pair to enrich the Wild Flow team? This is a confusing point for many new players. Wild Flow teams are divided into high-star and low-star teams. This time, the editor will specifically introduce the selection of Wild Flow teams, hoping that this content can help everyone~

The core composition of the Wild Flow generally includes tank characters, healer characters, and damage-dealing characters, and it must also have an energy-charging support character. The Wild Flow is usually a fire-attribute attack method, and it should trigger skill judgments in the game as much as possible. When Wild Flow triggers skill judgments, the damage will increase to 120% of the base attack multiplier. The characteristic of the Wild Flow is strong single-target output capability, and when the success rate of damage judgment is extremely high, the damage output capability is high, and the team formation ability is very fast.

In terms of team selection, low-star teams can choose Mud Demon as the main defensive character. If the player does not have this character, they can also use a healer from the game as the front-line tank. There are two choices for healers: the first is Haisandra, and the second is Isolde. Both of these characters have strong sustainability and can disperse enemy damage to some extent.
The core damage-dealing characters can be Flora or Caspar, and if the player has the conditions, they can also use Ternaran. These three characters all have fire-attribute single-target attack multipliers.

Not only that, but Flora can assist friendly Wild characters in additional attacks, making her a damage-compensating role. Ternaran can provide more output buffs in the game, with both strong single-target output capabilities and output buffs.
The energy-charging character can be Felis or Elrich. Such a character can increase the success rate of Wild attribute value judgments and bring significant output buff effects. Willis also has strong skill rotation speed and can reduce enemy defense attributes to some extent.

The above content is the complete introduction of the Wild Flow team brought by the editor this time. In the Wild team, players can also use characters with poison and Wild attributes as auxiliary roles. Hope the buddies who read this issue can try it out in the game~