One Piece: Ambition and Resolve is now available with a powerful cast of characters. Not only does it feature the entire main group led by Luffy, but it also includes many standout minor characters such as Garp and Arlong. Garp is a close-combat fighter. How exactly do you play Garp in One Piece: Ambition and Resolve? This article will provide a detailed analysis of Garp's skill characteristics. Garp belongs to the热血 style of non-ability users and has innate invulnerability, allowing for rapid advancement into combat.

I. Analysis of Garp's Skill Characteristics
Garp's passive skill is Naval Hero. After performing a normal attack startup, releasing another normal attack will transform this attack into a finishing move. The finishing move triggers momentum, thereby increasing the damage of the Iron Fist attack.

Garp's first skill is Iron Fist, which releases a powerful strike forward. It not only charges quickly but can also dodge flying projectiles. It can trigger a charging effect, executing multiple displacements, accumulating momentum, and gaining a short-term invulnerability effect to withstand enemy attacks.
His second skill is Love Windmill, creating a large windmill effect that can even counter the effects of the Rubber-Rubber Fruit. After the cooldown, it performs an Iron Fist charge jump.

His ultimate skill is Fist Meteor Shower, unleashing a barrage of punches followed by a large iron ball to send opponents flying.
Garp's combo consists of normal attacks, passive skills, first skill, and second skill, linking these together to deliver explosive attacks and quickly knock enemies away.

Through the above, everyone should now know how to play Garp in One Piece: Ambition and Resolve. Garp's operation is challenging, requiring players to have quick reflexes to leverage his close-combat advantages. Garp can take the initiative, disrupt the opponent's attack rhythm, and suppress the opponent early on. By using normal attack combos to release the Iron Fist effect, critical damage can be inflicted.