The talent system in Stickman Alliance 3 is a relatively deep mechanism. How to play the talent system in Stickman Alliance 3 actually involves many details, as the game allows players to enhance their character's abilities by unlocking and upgrading various talents. Therefore, these talents are divided into several main categories, including combat skills, potential abilities, and supportive talents, all of which have different effects that can be combined.

First, to unlock the talent system, players need to complete the third chapter of the main storyline, specifically in the 8th area of Desert Highway. Once this condition is met, players can start exploring and utilizing the talent system. The potential ability talents cover aspects such as endurance, repair, self-protection, precision strike, eagle eye, first aid kit, super critical hit, among others. These are key talents for enhancing the character's basic attributes and survival capabilities. Auxiliary talents include drop impact and its enhanced version, as well as energy reserve, ultra collapse, revenge, fury, quick switch, self-destruct, collection, and other skills that provide additional assistance in the game.
Only after the challenger reaches level 10 can players unlock the ability to bring talent effects into dungeons. Therefore, the number and level of talents activated in dungeons significantly impact the success of challenges. These talents are mainly divided into two categories: combat skills and potential. Combat skill talents include bullet time, strong flash, stagnation, reflection, strong attack, jump, float, overclock, vulnerability, flash attack, momentum, air strike, kill shot, and their respective enhanced versions. Potential talents enhance key attributes such as endurance, repair, counter, precision, eagle eye, first aid kit, super critical hit, etc.

In addition to core talents, there are also secondary talents like drop impact and its enhanced version, as well as energy storage, ultra collapse, revenge, rage, quick switch, self-destruct, and collection. Although they are not essential, they can play important roles in certain specific situations. For example, when fighting in the anomaly zone, it is recommended to prioritize activating bullet time, flash attack, repair, endurance, and super critical hit. These talents can enhance survival and output efficiency. Other talents such as strong flash, stagnation, reflection, strong attack, jump, float, vulnerability, momentum, air strike, kill shot, and their enhanced versions can further enhance combat power.
At the same time, potential talents like counter, precision, eagle eye, and first aid kit also provide good effects. Players should note that once a talent is activated, it cannot be reset. Therefore, choose according to your own talent point situation and decide the number and order of activations. Additionally, some talents are almost ineffective in the anomaly zone, so avoid using them, such as fixed time and quick switch talents, or weapon switching skill cooldowns being fixed. Please exclude these when planning your talents.

Activating certain talents can also grant additional effects to armed skills, such as increasing damage or reducing skill cooldown times. More importantly, activating special talents can unlock special effects. Therefore, players who want to activate special effects should participate more in main story levels, where star rewards are the primary means of obtaining points. By completing the first-time rewards for main story levels, players can obtain a certain number of talent points. Star rewards require all stages in the chapter to be completed with three stars to receive the final treasure chest and rewards. Therefore, during the early game, focus on progressing through levels and try to earn as many talent points as possible to activate talent skills faster.

This concludes the introduction on how to play the talent system in Stickman Alliance 3. If you have specific talents you want to unlock in the game, the talents mentioned in this article can serve as a reference. Be sure to activate and allocate points to talents that suit your needs.