There are many different schools in Yan Yun Shiliu Sheng, and each school has its own signature martial arts. Martial arts can be understood as skills, such as swords, spears,陌刀 (Mò dāo), and a series of weapons. Without equipping martial arts, one can only use basic moves. So, what martial arts are there in Yan Yun Shiliu Sheng? What are the characteristics of these martial arts, and which ones are powerful enough for players to invest resources into upgrading? The following is a detailed explanation.

Nameless Sword Technique/Spear Technique:
Martial arts that can be learned without needing to steal techniques, including Nameless Sword Technique and Nameless Spear Technique. In fact, these two basic martial arts are already quite powerful. The charged attack of Nameless Sword Technique and the stationary spinning spear technique of Nameless Spear Technique exemplify the principle that the simplest methods are often the easiest to master and have good strength.

Tianquan·Jie Fu Dao Technique
A tank-oriented martial art using the Mò dāo as a weapon.
Martial Art Skill: Adds a shield equal to 25% of maximum health for 8 seconds, increases 2 points of battle intent, removes the Cui Gu effect and triggers Perception Skill.
Charged Skill: Rotates the Mò dāo to launch two consecutive horizontal sweeps. Damage increases in three stages based on charging time. Stage three consumes 1 point of battle intent to increase damage by 20% and activates a light hit derivative skill. Gains a resilient effect during the skill.
Special Skill: Consumes 2 points of battle intent, adsorbs monsters and performs a powerful sweep (ineffective against boss leaders). Gains a resilient effect and concentration effect during the skill.

Qingxi·Mingchuan Pharmacopoeia
A healer using a fan, all skills are related to healing, and it is strongly recommended to bring this martial art in the early stages, which can save a lot of health potions.
Martial Art Skill: Summons water spirits to heal allies within range for 7 seconds. Releasing full dew water triggers Perception Skill.
Charged Skill: Releases a stream of water to heal oneself and teammates for 6 seconds. Triggers Perception Skill when there are severely injured allies nearby.

Qingxi·Qingshan Zhibi
Another set of martial arts using a fan, this set focuses on dealing damage with some minor control effects.
Charged Skill: Short charge forward thrust, causing two segments of moderate damage.
Airborne Follow-up Attack: Consecutive hits on airborne targets. Enhanced to high-damage five consecutive hits in Wind Riding state, cooldown 6 seconds.
Martial Art Skill: Swinging the fan pushes back enemies and creates a wind wall that blocks units and projectiles for 8 seconds, with evasion judgment and projectile enhancement effects.

Sangengtian·Nili Sangu
Martial arts using dual knives, the fastest and most flexible martial arts, but can feel underpowered before equipment is fully upgraded.
Martial Art Skill: Long-distance spinning dash attack, up to three uses can be saved.
Special Skill: Derived large-range sword swing attack, enhanced to two-segment slash in Po Wang state, reduces Martial Art Skill cooldown by 3 seconds.
Enhanced Skill: Light hits attach life drain, increases critical hit rate by 10%, damage bonus by 20%, continuously consumes Karma Fire.

Jiuliu Gate·Suzi Youchen
New weapon "Rope Dart" introduced in open beta, focused on remote summoning and output.
Charged Skill: Can switch to a charged stance, gaining different buffs based on the length of charging time.
Special Skill: Summon rats to assist in attacks, light hits trigger rat attacks and increase damage by 50%.
Martial Art Skill: Throws out the rope dart to close distance, then releases continuous kicks to knock down the target within 2.5 seconds.

Jiuliu Gate·Jiuchong Chunse
Martial arts using an umbrella, highly efficient for clearing mobs, with small stun effects. Good for map running, but average for boss fights.
Charged Skill: Opens the umbrella and dances in the air, releasing normal or enhanced area-of-effect attacks during the charge.
Special Skill: Consumes flowers to release umbrella attacks, switches to sleeve sword mode, continuously launches projectile attacks while extending airborne time. Automatically closes the umbrella when resources are insufficient.
Martial Art Skill: Fires flying petals to stun enemies for 3 seconds (ineffective against bosses).

Guyun·Jiju Jiujian
Martial arts using a sword, learned through stealing techniques later on, very flexible in execution.
Martial Art Skill: Rapid strikes followed by four consecutive attacks, attaches bleeding effect.
Charged Skill: Invisible dash causing high damage, each hit attaches bleeding.
Special Skill: Backdash multi-hit attack on area enemies, triggering high damage and clearing bleeding.

Kuanglan·Jiuqu Jingshen Gun
Martial arts using a long spear, with multiple hits and wide-ranging moves.
Martial Art Skill: Six consecutive sweeping slashes, accumulating combo hits to boost buffs.
Charged Skill: Charged long spear thrust causing multiple hits, gains resilience during the skill.
Special Skill: Spinning spear attack, gains additional enhancements based on effects.

Kuanglan·Bafang Fenglei Gun
Another set of martial arts using a long spear, with pull and vulnerability effects, mainly designed for multiplayer dungeons.
Martial Art Skill: Taunts and intimidates enemies for 8 seconds, reducing self-damage by 16 seconds (increased to 40% against bosses).
Charged Skill: Multi-hit thrusts followed by gaining the Cui Gu effect.
Special Skill: Consumes 2 points of battle intent to perform a spinning kick, knocking down enemies and attaching vulnerability effects.

Wuxin Valley·Qianxiang Yin Hunsu
Martial arts using an umbrella, focusing on increasing damage and healing, often brought in multiplayer dungeons.
Martial Art Skill: Provides a 15% damage increase and heals self and allies for 8 seconds.
Charged Skill: Flying umbrella rotation attack extends exhaustion time, holding down enhances damage and effects.
Special Skill: Switches to sleeve sword mode, healing effect +15%, automatically heals teammates or self during this period.
Liyuan/Wenjin Pavilion/Moshan Dao/No School:
Currently do not have corresponding martial arts.
The above is an introduction to the martial arts in Yan Yun Shiliu Sheng. It roughly explains the current schools in the game, their weapons, and martial arts. It can be seen that some martial arts are very useful in PVE, while others are specifically designed for PVP. Players can choose based on their preferences or configure appropriate martial arts for different bosses.