Yan Yunli often has some small anecdotes as well. For example, on top of a certain Buddha statue, there is someone named "Night Asura," who seems to be waiting for someone to challenge him! Some players are curious about this NPC and want to know where the Yan Yun Sixteen Voice Night Asura is located, specifically which Buddha statue it is. There are many stone Buddha statues in various scenes in the game. Additionally, can this NPC be killed? How can he be defeated? Let's take a look below!

The specific location is in Ghost Soul Village, at the giant statue in the lower left corner. This location is relatively obvious and clearly marked on the map. Use light skills or three-stage jumps to climb up to the top of the giant statue.

Since he is marked with a red name, many players' first reaction is to attack him. After engaging, he does not immediately attack the player but instead tells the player that he is not waiting for them and asks the player to leave. If the player continues to attack, a dialogue will be triggered, and he will find the player annoying, subsequently kicking the player down.

So how can he be killed? The key is not to trigger the subsequent dialogue; if triggered, it results in an instant death cutscene. You can start by shooting him from behind with a rocket. After shooting one arrow, immediately activate the bow's time-stop mode and rapidly shoot several more arrows. Once the time-stop effect wears off, immediately close in and finish him off.

Then use martial arts skills and special moves continuously. With this sequence of actions, Night Asura will be knocked down before he can say his first line, allowing you to successfully defeat him. This NPC will respawn later, and upon defeating him again, you can obtain a Duel Invitation.

To summarize, the location and method to kill the Yan Yun Sixteen Voice Night Asura have been explained. In fact, he is waiting for someone called "Pigeon King," an interesting name indeed. Pigeon King is at Baoshan Lake Dock, and nearby, you can obtain a heart method from the old boatman.