The boss battles in Yan Yun are a major feature of this game, with many carefully designed bosses that have unique combat mechanisms. Some players are curious about how to defeat the Yan Yun Sixteen Sounds bosses. This requires analyzing each boss individually, understanding their moves, attack sequences, and which skills have red or yellow warning lights. Only by becoming familiar with these can you grasp the rhythm and successfully challenge them. Below, we will discuss the strategies for a few representative bosses.

Puppet Master
As the first Boss encountered in the wild during the early stages of the game, the challenge is still quite high. It is recommended that players attempt it only after their character attributes have been improved to a certain extent to avoid unnecessary failure from brute force attempts. Most bosses have at least two phases, along with a health bar and a resilience bar. The resilience bar gradually decreases when the boss is hit by normal attacks, and using the "Break Stance" skill significantly reduces the resilience bar. When the resilience bar is emptied, the boss will fall into an exhausted state, and using the "Execute" skill at this time can deal massive damage. This is the most important output method in battle, so be sure to use Break Stance frequently.

The Puppet Master's first skill is jumping up and smashing the floor. This skill is relatively easy to dodge; players can use Break Stance or dodge to easily avoid damage as it lands. The second skill involves a high jump with a glowing spear, which cannot be countered by Break Stance. You need to observe the spear while the boss is jumping and dodge at the moment it flashes to avoid damage. The third skill is a combo move. Players should continuously press the Break Stance key as soon as the boss starts attacking until the boss stops. This usually clears the resilience bar, triggering the Execute phase and entering the second stage.

In the second stage, the Puppet Master will first summon two puppets, and spikes will appear under the puppets' feet. You need to dodge the spikes and prioritize eliminating the puppets before engaging the Puppet Master. In this stage, the boss will perform upward slashes followed by thrusts. Dodging when the long knife flashes can avoid damage, and this skill can also significantly reduce the boss's resilience if timed correctly. After the boss falls, executing will cause prolonged stiffness, providing a good opportunity for damage. Additionally, the Puppet Master will release a tornado in the second stage. When the boss raises both hands, immediately move away to avoid the high damage and resilience reduction caused by the tornado.

Dancing Horseman
The second boss most players encounter, and the first boss in the main storyline, has low difficulty but tricky timing for Break Stance, requiring frequent jumps to dodge ground damage.
The Dancing Horseman is a dual-boss combo, and it's recommended to focus on attacking the horse; if the old man dies while the horse is still alive, he will instantly regain full health. At the start of the battle, the horse will lift its front hooves high. Press the Break Stance key three times just as the hooves reach their highest point and are about to come down. When both the hooves and neck are raised high, it indicates a stomp is coming, which can be countered with Break Stance or avoided by jumping.

Another skill involves swaying the head left and right, which can be handled with Break Stance or dodging. When the horse's health drops to a certain level, the old man will make the horse start dancing. The horse will frequently jump and create continuous shockwaves on the ground. Stay in a jumping state to avoid getting hurt by touching the ground, as subsequent shockwave damage will be hard to avoid. The Dancing Horseman will also attack with a rear hoof kick. When the horse turns to prepare for the kick, pressing Break Stance in time can interrupt the skill and significantly reduce its resilience.

In the second phase, the boss's skills are similar to the first phase but with increased frequency and unpredictability. At the start, the horse will dance again, and players should jump beforehand until the dance ends. Then, the boss will suddenly move away and charge. This could be a simple charge or combined with other skills (such as side collisions or back kicks), so it's safer to dodge directly rather than use Break Stance. If it's a simple charge, the boss will fall after hitting obstacles, entering a prolonged stiff state, which is a good opportunity for damage. After mastering these skills, patience will lead to victory.

The above is a brief introduction to how to defeat the Yan Yun Sixteen Sounds bosses. By discussing the strategies for these two bosses, players can gain a better understanding of the game's combat mechanics and some common attack patterns used by bosses, making future encounters more manageable.