In Guigu Eight Desolations, you can also customize your character's face, and different combinations of customization options can result in different attribute effects, such as charm. Some players are curious about the highest charm value achievable in Guigu Eight Desolations, what combination of facial customizations can achieve the highest charm value, and what use this charm value has. Below is a simple explanation for those interested!

Currently, the highest charm value achievable solely through facial customization is "691". The specific steps are to choose Hat No. 3, Back Hair No. 2, Eyebrows No. 2, Nose No. 2, Back No. 7, Face No. 13, Clothing No. 31, Face Shape No. 2, Mouth No. 5, Eyes No. 2, and Front Hair No. 25. This combination will yield the highest charm value of 691 points.

Charm is largely related to the appearance created through customization. Therefore, it is recommended to create characters with extraordinary or celestial appearances. A high charm attribute significantly influences relationships with other cultivation NPCs. If a character's charm is very high, even vengeful NPCs may have a chance to drop their grudges.

Additionally, high charm can also affect the efficiency of interpersonal relationships, such as becoming a disciple, finding a partner, requesting items, and increasing affection through chat interactions. Just as important as charm is personality. To avoid negative traits, be cautious of traits like selfishness, madness, aloofness, evil, self-indulgence, and vindictiveness.

Other personality traits only slightly influence NPC tendencies during social interactions and do not significantly impact the overall game. Players can choose based on personal preference.

This concludes the introduction to the highest charm value in Guigu Eight Desolations and the impact of charm and personality on gameplay. Achieving the highest charm is ideal, but if not, it's still fine as long as you don't have negative personality traits or very low charm, which won't significantly affect the game.