Starwing Thunderbolt, this newly added collaboration character, has finally appeared alongside Short Sword and Blade! Armed with an electromagnetic cannon, her unique skills and high mobility have instantly made her a favorite among many players. Today, the editor will introduce Starwing Thunderbolt. She is not just a shooter but also a very agile fighter who can quickly穿梭于战场、精准打击。那么,这位新角色到底有哪些值得注意的技能和特点呢? 为了保持翻译的一致性和完整性,我将完成剩余部分的翻译:
Starwing Thunderbolt, this newly added collaboration character, has finally appeared alongside Short Sword and Blade! Armed with an electromagnetic cannon, her unique skills and high mobility have instantly made her a favorite among many players. Today, the editor will introduce Starwing Thunderbolt. She is not just a shooter but also a very agile fighter who can quickly move around the battlefield and deliver precise strikes. So, what are the notable skills and characteristics of this new character?
Thunderbolt's passive skill makes her extremely agile on the battlefield. Thanks to her small size, she has a smaller hitbox than most characters, which means she can dodge more attacks when facing enemies. Her small stature allows her to easily avoid enemy targeting, greatly enhancing her survivability in combat. Her primary shooting skill involves using the electromagnetic cannon for long-range attacks, with a far reach and high damage. When the electromagnetic cannon's ammunition is depleted, you can manually reload it, making her output more sustainable. In battle, maintaining steady firepower is crucial, and Thunderbolt can do just that.
Her secondary shooting skill is another highlight. Whenever she uses the secondary shooting, she converts her normal attack into a smoothbore cannon attack, allowing her to maintain continuous output while performing different maneuvers with the directional keys. For example, pressing the left, right, or forward directional keys, she can not only attack enemies but also quickly move in the corresponding direction, increasing the flexibility of her attacks. If you combine it with the primary shooting, she will perform a flip in the air and then use the electromagnetic cannon to attack after the flip, making it both flashy and deadly.
In terms of melee combat, Thunderbolt does not disappoint either. Her primary melee skill allows her to charge directly at the enemy for a powerful attack. If you combine it with the directional keys, she will attack from different angles, putting more pressure on the enemy. If you press the back directional key, she will even throw a dagger at the enemy, adding depth and control to her combat.
Her secondary melee skill takes her skillset to a new level. Using Blade's equipment, she initiates a full-power charge, attacking while adjusting the direction of the attack with the directional keys. This powerful impact makes it difficult for enemies to react. If you click again during the secondary melee, Thunderbolt will use Short Sword's weapon to continuously shoot at the enemy and quickly create distance, avoiding enemy counterattacks.
As for her ultimate melee skill, it displays a super armor effect in front of the enemy. Thunderbolt will dive and grab the enemy, then unleash a series of attacks. Without inputting commands, she will also use the smoothbore cannon to knock the enemy away after a short time, maintaining the fluidity and threat in combat.
The above is the introduction to Starwing Thunderbolt. After mastering Thunderbolt's skills, you will become a powerful storm on the battlefield, quickly dodging enemy attacks while tearing through enemy defenses with precise shooting and melee techniques. If you want to quickly get the hang of the game and make the most of her skills, then practice every moment in combat to be flexible and versatile.
Star Wing Thunderbolt Kai is a brand new collaboration character, who will bring a unique combat style to everyone along with her companions, Short Sword and Hunting Blade. Many players are very interested in this new character. Below, we'll introduce Thunderbolt Kai's detailed skills to help everyone get a head start, allowing for quicker mastery when the time comes. If you're interested in Thunderbolt Kai, be sure to check out the following.
Thunderbolt Kai's passive ability allows her, thanks to her small size, to have a smaller hitbox than other characters, thereby reducing the damage taken in battles. Her main shooting skill uses an electromagnetic cannon to shoot at targets. When ammunition is depleted, it can be manually reloaded.
Her secondary shooting skill, after each use, changes the normal attack to a smoothbore cannon attack. If used in conjunction with left, right, or forward directional keys, she will also move in the corresponding direction while attacking, followed by another electromagnetic cannon shot. When used in combination with the main shooting skill, she performs a backflip on the spot and then shoots with the electromagnetic cannon.
Her main melee skill involves charging at the target to perform a melee attack. Using it in conjunction with left, right, or forward directional keys initiates the attack from the corresponding direction. When used with the backward directional key, she throws a dagger at the target. Her secondary melee skill borrows equipment from her companion, Hunting Blade, and launches a full-power charge towards the target.
With the left or right directional keys, she can move in the corresponding direction. If the secondary melee skill is tapped again during its use, she will borrow the weapon of her companion, Short Sword, to continuously fire at the target while quickly creating distance. Combined with the main melee skill, Thunderbolt Kai will perform a grab with a super armor effect, after which various attacks can be executed. Without inputting commands, Thunderbolt Kai will, after a certain period, use the smoothbore cannon to knock the target away.
Star Wing Thunderbolt Kai primarily relies on real ammo shooting as her main offensive method. Not only can she maintain firepower through manual reloading, but she also has excellent mobility to engage and disengage with opponents, and can decisively launch assaults when necessary. Everyone can flexibly apply these tactics based on the situation in actual combat.
Thunder Shadow Swordsman is a class in Star Trace Resonance, and many players are eager to understand it. Today, I will talk about how to play the Thunder Shadow Swordsman in Star Trace Resonance. Each class in the game has its own characteristics, and for new players, it's essential to know these features and playstyles in advance so they can find the one that suits them best and quickly leverage their advantages in the game.
According to the positioning of various classes in the game, the Thunder Shadow Swordsman is an attack type, using a scythe-shaped long sword as a weapon. The main talent schools include the Iai Slash School and the Moon Blade Summoning School. The characteristic of the Iai Slash School is using the long sword, accumulating power to unleash high burst damage. The feature of the Moon Blade Summoning School is freeing the scythe, employing agile and high-frequency attacks, releasing endless blade lights and sword shadows for output. This class is characterized by flexible and varied attack methods, with a strong sense of rhythm, capable of dealing significant damage in medium to short-range combat environments.
Let's first look at the Scythe School, also known as the Moon Blade Summoning School. It has relatively low damage in the early stages but becomes very high later on. With proficiency and luck bonuses, it can deal impressive damage, being simpler to operate than the Iai School, with more stable damage. Recommended skills to carry are Ultra High Output, Scythe Car, Lightning Chain Slash, and Thousand Thunder Flash Shadow Intent. The operation method starts with the ultimate move to accumulate enough Thunder Seals, then activate Heavenly Thunder Flash Shadow, followed by releasing Moon Shadow. After filling up the seals with Ultra High Output, directly use Lightning Chain Slash to deplete the seals. When the next Moon Shadow is ready, directly use Scythe Car to trigger a new cycle.
The Iai School is actually not as strong as the Scythe School. Recommended skills to carry are Ultra High Output, One Flash, Flying Thunder God, and Infinite Thunder Power. During operation, first use Muk Bingchang Resonance to increase crit rate and crit damage, then activate Infinite Thunder Power, use Ultra High Output to fill up the seals, and consume Thunder Seals with Iai Slash or Flying Thunder God and One Flash, continuing the cycle.
After reading the above content, I believe everyone now understands how to play the Thunder Shadow Swordsman in Star Trace Resonance. This class is more suitable for players who enjoy close-range combat. Using a scythe-shaped long sword as a weapon, and able to switch between scythe and long sword, it has excellent small-area attack capabilities. The operation is somewhat complex, and it's recommended to choose this after having some operational experience.
Star Trace Resonance presents a three-dimensional, large-scale 2D world. In this vast world, there are 6 character classes, and players can choose their favorite class to join the battle. This time, we will introduce how to play the Thunder Shadow Swordsman, which is one of the 6 classes. In the game, this class focuses on attack, making it a good choice for those who enjoy fast-paced combat.
To play this character well, you first need to understand the character's setting. The role is positioned as an attacker in the game. During battles, the character utilizes the power of natural lightning, indicating that the character is relatively agile and can engage in close-range combat. This fighting method can deal massive damage. You can also choose to use a long sword for attacks, not only allowing you to fight enemies from a distance but also generating high burst damage through charging. This setup allows players to adjust their combat strategies based on different needs.
In the later stages of the game, this character can evolve into two styles. The Iai Slash style mainly enhances the character's damage capability, allowing for quick charging during battles and then unleashing sword energy at the opponent, dealing significant damage to a single target. If you want the character to deal area-of-effect (AOE) damage, you can choose the Crescent Blade Summoning style in the later stages. With this style, the player will fight using a scythe, with each move being very fast and capable of quickly breaking through the enemy's defenses, resulting in massive AOE damage.
To develop this character well, you can choose equipment with high burst or attack power, which will enhance the character's individual abilities. Additionally, you can select gear with lightning attributes to make the character's performance even better. Besides equipment, the game also features a talent system, where players can choose and combine different talents based on their needs. The Iai Slash style is more suitable for burst talents, while the Crescent Blade Summoning style can opt for clear monster talents.
About how to play the Thunder Shadow Swordsman in Star Trace Resonance, everything has been introduced above. This character possesses extremely strong combat capabilities. Many players who want to achieve outstanding performance can choose a suitable style for themselves in the later stages. Whether in solo or team battles, this character performs excellently and is highly recommended for players to use.
Stellar Mark Resonance is a game that allows players to battle freely and offers the option to change classes later on. In this game, you can fight side by side with other members and continuously embark on new adventures. Below is an introduction to the skills of the Thunder Shadow Swordsman in Stellar Mark Resonance, a very popular character in the game. All of the character's skills will be introduced below. If you're unsure which character to choose, you might want to try the Thunder Shadow Swordsman.
The Thunder Shadow Swordsman is popular mainly because the character's weapon has two forms, each with different combat styles. After changing classes later on, the character can develop in two different directions, allowing for more varied combat needs. In close combat, the character can use a scythe, significantly reducing the opponent's health through rapid attacks. Alternatively, the character can also choose to fight with a longsword, enabling attacks on distant opponents.
In the later stages, the character can evolve into two schools: the Moonblade Summoning school, which corresponds to the scythe, involves using the scythe to continuously attack the opponent during battles. This results in high-frequency attacks, making it suitable for close-range combat. This school focuses on area damage and can even trigger the Nucleus Seed during battles, granting the character super-strong combat abilities.
The other school, Iai Slash, corresponds to the longsword. During battles, the character can quickly charge up, allowing the longsword to release a sword energy wave. This wave is imbued with lightning, dealing massive damage to a single opponent, making it perfect for defeating enemies in one hit. You can choose different schools based on your needs, fully showcasing the character's abilities in battle.
Above is the introduction to the skills of the Thunder Shadow Swordsman in Stellar Mark Resonance. The character can choose between two schools later on: those who prefer long-range combat can choose the longsword, while those who prefer close-range combat can choose the scythe. Each combat form corresponds to either area or single-target attacks. Based on early combat situations, select the most suitable school to maximize the character's combat potential. If you are currently using this character, consider developing the character in the corresponding direction later on.
What kind of character is Raymond Sawyer in the Age of Exploration? And how strong is he? This is a very tricky matter for many newcomers and players. Raymond Sawyer is a combat-oriented officer in the game, excelling in tactical command and close combat. In this article, I will specifically introduce the strength of this character, hoping that this content can help everyone.
In the game, Raymond Sawyer is positioned as a combat navigator, belonging to the Ottoman Empire faction. Due to maritime expansion and related activities of the Ottoman Empire, in the main storyline, players will also meet Raymond Sawyer, who will participate in the Mediterranean trade route competition. Given Raymond Sawyer's calm personality, he has strong affinity in team collaboration.
The core skill of Raymond Sawyer, Tactical Command, can increase the critical hit rate of all members by 15%. The duration of this buff is twenty seconds, with a cooldown time of sixty seconds. When this skill advances to the second stage, the cooldown time will be reduced by ten seconds.
The second skill, Close Combat Expertise, when Raymond Sawyer is in the state of close combat expertise, it triggers melee combat, increasing his own attack value by 20% and directly reducing the enemy's defense value by 10%. This effect lasts throughout the entire battle.
Raymond Sawyer's auxiliary skill is, during solo operations, it can reduce the probability of the fleet being attacked by pirates. The numerical value of this probability increases as the character's level rises. Additionally, during battles, Raymond Sawyer can trigger an initial morale boost of 10%.
In the game, if players want to obtain Raymond Sawyer, there are two ways. The first is to complete the main mission of the Ottoman Empire, the Black Sea Dispute, and post a recruitment notice at the Istanbul port, which will earn the trust of this character.
Of course, if players want to advance this character, they must go to the tavern and, through tavern recruitment, reacquire clues about the character, thereby advancing the character's abilities.
The above content is the complete analysis of Raymond Sawyer's strength in the Age of Exploration, specially brought to you this time. In the game, if Raymond Sawyer serves as the main captain, then Anna Maple can be used as the vice-captain. I hope that after reading this content, everyone can experience it directly in the game.
Who is Raymond Sawyer in the Age of Exploration? Raymond Sawyer is a navigator that players can obtain in the game, with the profession of a merchant, and specifically as a chef under the merchant category. He has a good understanding of cooking. Many friends may not have obtained this character yet and are unsure about his abilities. The following will provide a detailed introduction to this navigator's relevant information to help everyone further understand the character.
This is a very young character, only 18 years old. This navigator has a rather boastful personality, being very talkative, and at the same time, very greedy and stingy. In terms of hobbies, he excels in cooking and making money. His dream is to muddle through life aimlessly.
He is a young chef born in Lisbon. His culinary skills were inherited from his mother, and indeed, he is very accomplished in cooking. After his mother passed away, he joined a pirate group. Due to his timidity, he was often ridiculed by other pirates, but ultimately, he found his redemption in the kitchen, believing it to be his true calling.
In terms of skills, first is "Food Trading," which permanently increases the Food Trading skill by +1, an effect that lasts forever; the "Cooking" skill also gets a permanent +1. Finally, there's the "Cooking Assistant" skill, which increases the auxiliary ability during cooking by 10%, greatly enhancing the success rate of recipes, increasing the large success rate of cooking commissions by 20%, and boosting production speed by 50%. This skill can take effect in any cabin.
Regarding the recruitment of this character, I believe everyone is quite curious. There are conditions for recruiting him: 5 clue fragments from Lisbon are required. After collecting this character, stamina will increase by +2. He can provide significant help in cooking, greatly increasing food satisfaction.
The details of Raymond Sawyer in the Age of Exploration have been fully introduced. Now, everyone should be clear about the situation of this character with the merchant profession. His main ability lies in food, ensuring as much as possible the supply of food during voyages, making him one of the more important navigators.
In the game Silver and Crimson, Agares, as an SSR character, is known as the Ashen Flame Poet. After seeing his skills, everyone will know that this character's abilities are also full of poetry. To understand how Agares performs in Silver and Crimson, one needs to look at each of his skills. As long as players can utilize his skills, they can almost directly change the course of battle when using these abilities. He has a good effect in area-of-effect (AoE) damage.
Agares's ultimate skill is called the Prologue of Nine-Ring Sin Prison. When he releases this skill, it deals damage to enemy units within a 3.5-meter radius around the main target. Specifically, this skill launches three attacks, each causing 300.0% of his attack power as magic damage, totaling up to 900.0% magic damage. Such output capability is definitely top-tier among similar characters. More frighteningly, this skill also inflicts 2 layers of continuous damage, known as the Sin Burn effect, on hit enemies. This continuous damage effect lasts for 8 seconds. When players upgrade this skill, the upgraded Prologue of Nine-Ring Sin Prison can cause 450.0% single-segment magic damage, with the total damage rate reaching an astonishing 1350.0%.
Besides his powerful ultimate skill, Agares's combat ability, Rebirth of the Condemned, is also one of his important fighting methods. This skill allows him to be used once every 12 seconds, releasing a powerful flame force to generate a blazing firebird that strikes a random target. Each appearance of the firebird causes 180.0% of his attack power as magic damage. When players upgrade this skill, the firebird's power also increases, with the upgraded Rebirth of the Condemned causing up to 270.0% magic damage, making Agares's damage output more stable in battles.
Even in terms of basic attacks, Agares demonstrates impressive strength. His normal attack, Firefly, deals steady magic damage to enemy units within a 2.5-meter radius around the main target. Initially, Firefly can cause 65.0% of his attack power as damage. When players upgrade this, the value increases to 98.0%, allowing Agares to play a significant role even in close-range combat.
Agares, this unique character, also has a characteristic called Brand Heating. This characteristic makes him more powerful when facing enemy units under the effect of continuous damage, specifically increasing the damage dealt to these units by 20.0%. This not only enhances his damage output but also makes him a key figure in battles against enemies with continuous damage effects.
When Agares activates his Blood Origin Burst, his abilities are divided into Initial Release and Super Release. In the Initial Release state, Agares's basic attack gains a special effect: there is a 20.0% chance to inflict 1 layer of continuous damage, known as the Sin Burn effect, on the hit target. This effect lasts for 8 seconds, causing the enemy to continuously take damage during this period. More importantly, in the Blood Moon state, this probability increases to 100%, meaning almost every attack can apply a continuous damage effect.
The Super Release ability further optimizes Agares's combat rhythm. In the Super Release state, whenever an enemy unit receives a new continuous damage effect, Agares's combat skill cooldown time decreases by 1 second. This means that as the battle progresses and the number of continuous damage effects on the enemy increases, Agares's combat skill cooldown time becomes shorter. However, this effect has an upper limit, with the maximum reduction in a single skill cooldown being 6 seconds.
After reading the above content, everyone should have a comprehensive understanding of how Agares performs in Silver and Crimson. He is undoubtedly a formidable character, whether using the Brand Heating characteristic to deal lethal blows to enemies or optimizing the combat rhythm and burst timing through Initial and Super Release, showcasing powerful combat capabilities.
Many players are very interested in how good Agerath is, wanting to know about his main skill effects and strength in the game. So, next, I will provide a detailed explanation of this character. The skills and characteristics he possesses are very important aspects in combat and team composition. Only by understanding them clearly can everyone use him correctly.
Agerath has a very high rating in the game, reaching the SSR level, which means his attributes are quite impressive. He can be upgraded to a maximum of 200 levels, a characteristic of high-quality heroes. In battle, he is a mid-range area damage and continuous damage type character, belonging to the light character in the church lineup, with the lunar phase being full moon. His basic attack is Firefly, which can deal 135% of his attack power as magic damage to enemy units within a circular range of the main target.
The skill Martyr's Rebirth generates a firebird every 20 seconds, dealing 225% of his attack power as magic damage to a random enemy target. For each continuous damage effect that the enemy gains, the cooldown of this skill is reduced by one second, up to a minimum of 5 seconds. Note that it reduces to 5 seconds, not by 5 seconds. If there are many continuous damage effects on the field, Agerath can deal significant damage through frequent use of his skill, which requires attention to choosing characters with continuous damage effects when forming a team, such as bleeding, which falls into this category.
The ultimate skill is Prologue to the Ninefold Sin Prison, which deals three attacks to enemy units within a specified range, totaling 900% of his attack power as magic damage. It also inflicts 5 layers of continuous damage agony on hit units, lasting for 8 seconds. Continuous damage agony causes the opponent to take magic damage every two seconds, stacking up to a maximum of 10 layers. This way, even if teammates do not have continuous damage skills, his ultimate skill can still cover. His characteristic is that the basic attack can inflict one layer of continuous damage agony on hit units.
After reading my introduction to these skill effects, everyone should understand how good Agerath is, right? If, when forming a team, you can build a lineup around Agerath with a set of continuous damage types, the output from this character will definitely be impressive.