In the game Silver and Crimson, the characters' skills are diverse, some focusing on damage output, while others excel in support. Cloe is a character with exceptionally high damage capabilities, playing a crucial role in many battles. Today, I will discuss how strong Cloe is in Silver and Crimson. Below, I will provide a detailed introduction to what kind of strength Cloe possesses in Silver and Crimson.

As a high-grade character, Cloe reaches the SSR level, giving her an advantage in attributes. First, let's look at her basic attack, which can deal 113% of her attack power as physical damage to the main target. This base damage value is already quite significant in the game. Additionally, Cloe's basic attack comes with a unique effect. When she performs a basic attack, it applies an electric induction effect to the damaged target. This electric induction effect is both interesting and practical; it spreads to a random target within 3.5 meters, dealing 60% of the attacker's attack power as physical damage to that target.

This damage spreading mechanism not only expands the range of damage but also disrupts the enemy's positioning and defensive setup to some extent. It's worth noting that the electric induction effect can be stacked. When it stacks up to 8 layers, it converts into a 3-second stun effect. This control effect, lasting for 3 seconds, is enough to render the enemy unit unable to act for a short period, greatly enhancing the damage of normal attacks. A single attack, when combined with the stacking electric induction effect, can trigger a series of chain reactions, damaging and controlling multiple enemy units.

Besides her normal attack and special effects, Cloe's combat skill is also very powerful. Whenever an enemy unit is stunned, she fires a magnetic-electric arrow, dealing 225% of her attack power as physical damage to the target. This damage value is quite substantial, and this effect can only be triggered once on the same unit within 8 seconds. This limitation ensures that the combat skill does not cause unreasonable high damage too frequently to the same target, while still posing a continuous threat to different enemy units. In addition to causing damage, the combat skill also reduces the target's energy.
This effect further weakens the enemy unit's combat capability, making it difficult for them to use skills or take other actions. The combination of the combat skill with normal attacks and special effects forms a very effective damage cycle. Normal attacks can trigger the electric induction effect, creating conditions for the activation of the combat skill, and the combat skill, while dealing damage, can also reduce the enemy's energy, affecting their subsequent actions. The entire process combines powerful damage output with a certain degree of control.

Her ultimate skill has a unique damage mechanism, firing magnetic-electric arrows at random enemy units within a 2.5-meter radius of the main target, dealing a total of 12 instances of physical damage. Each instance of damage is not just a simple attack but also applies an electric induction effect, identical to the one from her normal attack. This means it also has the ability to spread damage and stack up to a stun effect. When Cloe uses her ultimate skill, enemies hit by the magnetic-electric arrows not only suffer from multiple physical damages but also face the subsequent effects of the electric induction. Even more impressively, under the special state of Bloodline Burst, the number of damage instances from Cloe's ultimate skill can increase to 16.

After understanding these skill effects, you should have a deep understanding of Cloe's strength in Silver and Crimson. Cloe not only has a strong damage output, capable of dealing significant damage in a short time, but also has a certain degree of stun control, making her very useful in many situations.