The Ancient Battlefield Ruins of Divine Dragon's Breath is a relatively difficult dungeon, mainly producing equipment needed for hero cultivation. For players who need to develop their characters, it is essential to clear and farm this dungeon. So, how do you tackle the Ancient Battlefield Ruins? Below, I'll share the boss mechanics of this dungeon, as well as the lineup for clearing it, so everyone can smoothly defeat the boss and obtain the necessary resources. If you've been struggling to pass, take a look below.
The boss of the Ancient Battlefield Ruins is the Soul Devouring General, who has two different forms. The first form is the Shield Form, which stuns heroes in the back row. If the stun fails or is removed, he enters a counterattack state. The second form is the Sword Form, under which his attack and defense increase.
Additionally, he removes all buffs from targets, and based on the number of buffs successfully removed, increases his own permanent damage. This means that over time, the boss's damage will keep increasing. To defeat this type of boss, we must deploy heroes with control immunity.
It is recommended to place Vanya in the back row. She can become immune to control when affected by it and has a 100% chance to apply a 5-second freeze to the source of the control. Additionally, it's suggested to include Vorash, who deals considerable damage, inflicts three frost attacks on enemies, and can remove one buff from the target when dealing damage.
The boss also has a skill that targets and damages the character with the highest damage output on our side. To counter this, we can deploy a Fanatic, whose summoned dragon becomes the highest damage dealer on the field. Lastly, to deal with the boss's increased attack, we can add Garius to reduce the boss's attack power. The remaining spot can be filled with a healer or tank as needed, allowing us to defeat the boss smoothly.
Above is the guide for the Ancient Battlefield Ruins of Divine Dragon's Breath. The above content introduces the boss's skill mechanisms and the lineup to counter them. By using the mentioned heroes or adjusting your lineup based on these mechanisms, you should be able to defeat the Soul Devouring General and claim the desired rewards.
In the game, there are characters known as Phantoms, who have different professions and attributes. Players need to cultivate them and choose suitable Phantoms to form a team. So, which Phantoms are currently implemented in the game? Below is a guide to the Phantoms in Dragon Soul Traveler, listing all the currently announced Phantoms, categorized by profession, for players interested in getting a brief understanding.
Guard: Oberonni, Trahir, Anubis, Golem, Gudong, Helver, Pompeii, Athena
Guards, as the name suggests, are meant to take damage. They either have high durability or can provide good protection to their teammates. A highly recommended legendary character is "Oberonni," a guard that can be used from the start of the game until the end. With very high evasion, it's the only specialized evasion character in the game currently, and can be paired with dragon words like Evasion Absorption or Evasion Aura to withstand a lot of damage alone. However, it becomes less effective in the later stages, serving mainly as a pure tank.
Warrior: Marilith, Arthur, Siegfried (Dragon Slayer), Tifeng, Minotaur, Beowulf, Siegfried (Armored Princess)
Warriors primarily deal physical damage, and different warriors have different output methods. The Dragon Slayer Siegfried, also the protagonist, has multiple forms, and his warrior form is quite good, easy to develop, capable of taking damage, dealing damage, and having a lifesteal effect. He can also inflict burn damage on specific targets and break defenses. Although he may not stand out at first, his performance improves significantly as the lineup becomes more complete.
Assassin: Pan Junbao, White Tiger, Jormungandr, Fenrir, Lancelot, Nemesis
Fenrir, which is given through recharges, is quite good, with a mechanism that resets the ultimate cooldown upon killing, allowing for continuous execution and interrupting opponents' skills. Currently, the strongest assassin is Jormungandr, with extremely high output, armor penetration, and execute abilities, making it an area-of-effect dealer. However, its output varies greatly depending on whether it has the Blessing state, so it relies heavily on proper pairing. When fully buffed, it can nearly one-shot enemies, and its divine power is strong, recommended to be maxed out. The only downside is the high cost of the ultimate, with no means of regaining costs, and it is relatively fragile, prone to dying easily.
Shooter: Ifrit, Twin Raven Spirit, Radiant Element, Demon Hunter, Medusa
Ifrit is highly recommended, with very high output and full divine power, capable of starting with three consecutive ultimates, almost without any flaws. It is very strong in clearing maps, activities, and dueling arenas. It requires a lot of ultimate points to continuously bombard and suppress the opponent's health within a short time, often paired with another secondary DPS for cleanup, commonly with Arcane Dragon + Holy Grail + Hades.
Mage: Poseidon, Gabriel, Demigod Lich, Cerberus, Melina, Cleopatra, Shadow Element, Faust
Mages are typically powerful area-of-effect magic dealers. Currently, Poseidon, Gabriel, and Melina are all very strong. Poseidon is a decent utility character even at low stars, with an invincibility effect, and at high stars, he deals substantial damage, inflicting cold and reducing healing effects. Gabriel is also a very aggressive mage, with high-range damage that ignores defense and always crits, but needs both Zeal and Morale buffs to activate the Blessing and become truly powerful.
Priest: Djinn, Fairy Queen, Sacred Sword Bishop, Arcane Lord, Caligula, Chiron, Venus, Goblin Drummer
Among healers, Djinn stands out, providing full-field healing with ample healing power, adaptable to any lineup. Its self-reduction in damage makes it resilient against assassins, not only restoring health but also ultimate points. The only thing to note is that if the initial 6-cost ultimate is interrupted, it will be a significant loss. Another useful healer is the Arcane Lord, with a wide-area silence, lifesteal buff, and the ability to increase enemy cost consumption, making it a counter card.
The above is the complete content of the Dragon Soul Traveler Phantom Guide, listing all the current version's professional Phantoms and detailing some of the more representative ones. Even the strongest individual character rarely fits perfectly into every lineup; more often, it depends on the faction and elemental system, such as common Light Teams, Burn Teams, Last Words Teams, and Wild Teams. In the future, more new characters will be introduced, enriching the lineup construction options.
In Dragon Soul Traveler, there are many characters, and they are divided into different grades. Most of them are legendary, and above that, there are mythic-grade characters. All characters can be upgraded to the highest level. Some players want to know the ranking of character strength in Dragon Soul Traveler, to find out which characters are the strongest, so they can prioritize their cultivation and avoid taking unnecessary detours. Below is the strength ranking for Dragon Soul Traveler, roughly dividing all current characters into different strength tiers.
T0:
Hervor, Pompeii, Athena, Djinn, Hades, Jormungand, Tyrfing, Minotaur, Ifrit, Poseidon, Gabriel
Hervor: The god of pure tanks and shields, with the ability to reduce attack and burst damage at the beginning, coupled with high damage reduction and self-healing, she can hold the line even without any output. She has extremely high adaptability, stable in any team, especially a must-have in the Holy Temple team.
Pompeii: An all-rounder with control, healing, and tanking abilities. Her awakening mechanism allows her to self-sustain, with an ultimate skill that interrupts and deals damage. A core member in Arcane and Illusion teams.
Athena: The top controller across the map, capable of gathering enemies and providing overall damage reduction. Following her ultimate with an output character (such as a Fire Mage or Angel) can wipe out the entire enemy team. She can also deal decent damage under counterattack mechanisms, making her very versatile.
Djinn: One of the best healers, with the ability to reduce costs, heal, and provide damage reduction. The team's healing efficiency is extremely high, and her support is top-notch. Although her ultimate costs 6 points and can be slightly disadvantageous when interrupted, her adaptability is extremely high, compatible with any team.
Hades: A high-output secondary DPS with resurrection and interrupt capabilities. Killing enemies also returns ultimate points, making him ideal for pairing with main DPS like Inferno Demon.
Jormungand: Execution, armor penetration, and high AOE damage. With full status, her damage is explosive, and she has strong divine potential, recommended to be fully leveled. The downside is her high ultimate cost without a refund mechanism, and she is fragile, suitable for manual players.
Tyrfing: Core ability "steal healing," posing a deadly threat to healers and tanks, with strong game-changing capabilities. The downside is her initial ultimate cost of 8 points, requiring specific team compositions (like Arcane, Sea God, etc.) and artifacts.
Minotaur: High attack speed and rotation, dealing massive damage. His passive, combined with attack speed, has great potential, allowing him to be immune to control and self-heal, with crowd control capabilities, suitable for Last Words and Wilderness teams.
Ifrit: Starts with three consecutive ultimate attacks, quickly reducing enemy health, suitable as a main DPS for harvesting cycles, with short cooldowns and fast burst damage, and strong defense-breaking capabilities.
Poseidon: Twice invincible + cold damage reduction + increased enemy costs, can be paired with fire elements to create evaporation effects, greatly disrupting enemy accuracy. Suitable for Elemental, Illusion, and Arcane teams.
Gabriel: Ignores defense + high burst damage + large AOE, with extremely strong output. The downside is that he often wastes skills during auto-battles, leading to wasted output.
T1:
Oberon, Anubis, Archmage, Chiron, Fenrir, Siegfried (Armored Princess), Twin Raven, Light Element, Melina, Shadow Element
Oberon: A tank-type character featuring evasion and shields, powerful in the early game but weak in the mid to late game. Suitable for front-line tanking in evasion-based teams (like Evasion Aura).
Anubis: High defense and immortality mechanism, heavily reliant on the "Last Words" mechanism, with limited team compatibility, suitable for specific pressure-resistant teams.
Archmage: Wide-range silence, enemy cost increase, and lifesteal, widely used in practical battles, a popular auxiliary for clearing stages and scoring in dungeons.
Chiron: Provides ally damage boost and high attack speed, indispensable for Wild teams, performs well in arenas, and has some healing capability.
Fenrir: Skills centered around execution and interruption, strong in the early to mid-game, but weakens in the late game.
Siegfried (Armored Princess): Functional character, capable of pushing enemies and breaking formations over a wide area, effectively concentrating enemies, suitable for use with AOE-type characters.
Twin Raven: High burst and AOE damage, with incredible late-game power. Although initially weak (very weak before reaching Red 1), once fully developed, it can one-shot clear waves. The downside is that it takes damage and is vulnerable to close combat.
Light Element: High critical hit rate + AOE + interrupt, low ultimate cost, and fast output rhythm. Manual play can achieve continuous critical hits, but it is fragile and easily killed by focused fire.
Melina: High output, strong defense-breaking, and can designate burn targets, suitable as a powerful attacker in the Holy Temple team.
Shadow Element: Top-tier electric damage, high burst range attack + enemy cost increase. Requires high stars and burn team support, with explosive output but short range, requiring careful positioning to avoid quick death.
T2:
Tree Guardian, Fairy Queen, Holy Sword Master, Iron Stomach Tyrant, White Tiger, Vengeance Goddess, Siegfried (Dragon Slayer), King of the Wild Hunt, Demon Hunter, Medusa, Demi-Lich, Cleopatra, Faust
T3:
Hellhound, Ancient Golem, Goblin Drummer, Pan Junbao, Lancelot, Marilith, Arthur
The above is the complete content of the Dragon Soul Traveler character strength ranking. Generally, characters T2 and above have decent strength, and you can choose suitable characters to form your team. Among the mythic characters, Athena is the most recommended for cultivation, followed by Poseidon and Hades, with Athena and Venus being on the same level.
How should you pair skills for the Dragon Breath Par in the洛克王国world? When players choose the Dragon Breath Par as their pet, do they often struggle with its skill pairing? If you want to know about the skill pairing for Dragon Breath Par, you need to evaluate it from multiple aspects such as its base stats, traits, and attributes.
Dragon Breath Par is a type of demon-based spirit, evolved from Little Par. It has relatively high base stats, and each of its combat skills possesses very powerful strength.
For skill pairing with Dragon Breath Par, you can choose Blood Hunt Curse, Fallen Healing, Silence and Echoes of the Castle, these four skills.
1. Blood Hunt Curse
Blood Hunt Curse is a skill that functions like a perpetual motion machine. This skill has extremely high speed, and every time it is used, it consumes 10% of the enemy's PP value. For those spirits with a very high maximum PP value, this skill's impact is quite effective.
2. Fallen Healing
This is a skill that can restore one's own HP. The skill absorbs the damage received and simultaneously recovers health. With this skill, Dragon Breath Par's survivability is strongly guaranteed.
3. Silence
Silence provides a shield for Dragon Breath Par. Under the protection of the shield, the damage it receives will be significantly reduced.
4. Echoes of the Castle
Echoes of the Castle is a summoning skill. This skill can summon the environment of the Blood Moon and Dark City onto the battlefield, directly limiting the enemy's output capability during battles.
These four skills are essential when using Dragon Breath Par. When using these four skills, we can cycle through them in the order of Echoes of the Castle, Blood Hunt Curse, Fallen Healing, and Silence. First, use Echoes of the Castle to summon the environment, affecting the enemy's output capability. Then, Blood Hunt Curse can directly consume the enemy's PP. During the battle, our spirit will inevitably get injured, and at this point, Fallen Healing and Silence come into play.
Well, that's all for now regarding the skill pairing for Dragon Breath Par in the洛克王国world. If you don't want to use this set of skills, you can also choose skills like Devour, Bat Attack, and Poison Spore. These skills can both drain blood and stack poison effects during battles, providing decent damage as well.
In the new world of Digimon Source Code, the image of WarGreymon is deeply imprinted in the hearts of every fan. As an ultimate form, it not only has a domineering appearance but also demonstrates unparalleled strength. How is WarGreymon in Digimon Source Code? In fact, many players are curious about the strength of this ultimate form in the game. This Digimon also has its unique strengths.
WarGreymon, as a representative of the ultimate Digimon, has a relatively long evolutionary path. This Digimon wears armor made from super metal known as "Chrono Digital Alloy," which not only gives it an impregnable defense but also symbolizes its status as the strongest dragon warrior. After evolving, it gradually transforms from a gigantic form to one more human-like. This transformation not only makes it more unique in appearance but also brings certain improvements in terms of power and speed. Fully evolved Digimon almost have no chance against it.
In terms of weaponry, WarGreymon also exhibits astonishing combat power. The Dramon Killer equipped on both arms is a weapon that poses a significant threat to dragon and beast-type Digimon. This weapon is not only extremely sharp but also contains powerful energy fluctuations, capable of easily tearing through enemy defenses. However, this also brings some trouble to WarGreymon. Due to the overwhelming power of the weapon, a large amount of energy is consumed when using it. Therefore, WarGreymon must be cautious and careful when using the Dramon Killer to avoid falling into an energy depletion predicament.
After evolving, there will be significant changes in its appearance. At this point, the Brave Shield on its back is designed to merge with the shell, not only being extremely strong but also effectively protecting WarGreymon's back from attacks. This shield is also very sturdy and durable. Of course, after becoming an ultimate form, its skills also change. Its special move can concentrate all the energy in the atmosphere into a single point, releasing a high-density, high-temperature energy beam that directly destroys energy cannons. This skill has extremely high explosive power and penetration ability.
When WarGreymon unleashes its special move, it is a very powerful skill. Not only does it have impressive single-target damage, but it also excels in group attacks. WarGreymon can also team up with other Digimon to form a powerful lineup. For example, when fighting alongside Phoenixmon, ShineGreymon, and other partners, they can produce a wonderful synergy. However, to fully unleash the potential of WarGreymon, having powerful skills alone is not enough.
Players also need to carefully build a suitable lineup for it and gradually cultivate it. This process requires a lot of time and effort. Only then can the evolution and stronger combat power of WarGreymon be realized. It is precisely because of the difficulty in cultivating such a strong partner that players need to ensure they have sufficient cultivation resources after obtaining WarGreymon. Since Greymon is an ultimate form, its early strength is not high, so players need to invest a lot of resources at each evolution. With each increase in combat power, players can see changes in the appearance and skills of this Digimon.
That's all for the introduction of how WarGreymon is in Digimon Source Code. In this game, players can collect their favorite Digimon eggs through various means and then hatch them into cute digital monsters. This not only provides players with a rich gaming experience but also gives them the opportunity to have more powerful partners. WarGreymon, as one of the famous Digimon, is highly recommended for players to cultivate.
There are many characters in Dragon Soul Traveler, each with different professions, attributes, and roles. The Archangel "Gabriel" is the latest character to be introduced. How is the Archangel Gabriel in Dragon Soul Traveler? In the game, she is a Mage class, a Legendary quality character, belonging to the Holy Hall and Other Shore factions, and generally stands in the middle row. A detailed explanation of the skills of Archangel Gabriel in Dragon Soul Traveler will be shared next.
Gabriel's talent is critical hit bonus, which allows her to recover 4% of her maximum health with each critical hit. When she has both the Fighting Spirit and Morale states, she automatically enters the Grace state, gaining additional critical hit bonuses. Upgrading can also reduce the cooldown of Secret Techniques when receiving Last Words; increase attack and critical damage; gain a 20% critical damage bonus for each type of buff; and have 30% magic penetration when in the Grace state.
Then there is the Secret Technique, a series of continuous slashes that deal magic damage to enemies within a large area, and during the use of this skill, Gabriel cannot be targeted. The Special Skill can grant Morale to herself and two random allied characters, and it can be used once upon entry, prioritizing characters from the Holy Hall faction.
Another Special Skill increases Ultimate Damage, and whenever an allied unit is defeated, she gains Last Words. When using Invincible Slash, she can consume up to 5 layers of Last Words to boost Ultimate Damage, increasing it by 15% per layer consumed, leading to explosive damage under full buffs.
From the talent effects, we see that Grace is activated only when both Fighting Spirit and Morale are present. Therefore, you might consider renting a Holy Light team, pairing with Valkyrie, Xiao Meng, Djinn, King Arthur, and others who can mostly provide Fighting Spirit, while Gabriel provides Morale. This way, the light team is formed, and you can also add a Cleopatra to trigger Gabriel's Last Words.
This concludes the introduction on how the Archangel Gabriel performs in Dragon Soul Traveler. From the skill mechanism, she is an output character with support functions, positioned as a secondary DPS. She performs well when paired with a Holy Light team, especially during the Sacred Flame battle. However, to achieve impressive output, she needs to be developed to have high magic penetration.
Mages are the damage dealers in the game Dragon Soul Traveler, usually focusing on powerful area-of-effect magic. Each character has talents, secrets, special skills, and ultimate skills, all of which can be upgraded. Therefore, some players want to know the priority for upgrading mage skills in Dragon Soul Traveler, to find out which upgrades will bring the most significant improvement to their characters. Below is a brief explanation, along with recommendations for some powerful mage characters.
Poseidon, a mythic-level mage, is undeniably strong, featuring two death immunities, a cold buff covering the entire battlefield, and an ability to reduce healing on enemies while also increasing their cost. If you draw this character before getting a higher-star one, you can first upgrade the secret skill to level 6, using Poseidon as a utility character. With death immunity, you can intentionally take hits to create openings for other DPS characters, whether they use elemental, illusion, or ultimate skills.
Gabriel is also a very strong crit mage, boasting up to 40% magic defense penetration and almost guaranteed critical hits with high crit damage. The small skill is an AOE, and to achieve high magic penetration, a high star rating is required. Without a high star, the damage output is not as noticeable, but placed in a light team, Gabriel can steadily provide morale, and when paired with other light team characters, it can quickly gain the blessing state bonus.
Melina, a commonly used purple fire card during the early stages, has a decent damage multiplier, armor break, and very high damage output. She can inflict burn on designated units, making her an important choice for free-to-play or low-spending players.
Demigod Lich, it's recommended to upgrade to Red 1 to unlock the "healing prohibition" effect in the skill mechanism, which can prohibit healing within a certain range of enemies, effectively neutralizing the enemy healer. It can also be used as a tool to apply the frost status, although its own damage output is not high and the range is small, the status application effect is quite good.
The above is an introduction to the priority of mage skill upgrades in Dragon Soul Traveler. It's definitely recommended to prioritize upgrading the skills of powerful mages at the mythic and legendary levels, as these have higher potential. Next, focus on upgrading skills with high multipliers and new mechanisms, which often yield greater benefits than simply increasing multipliers.
Soul Dragon Traveler is a mobile game with classic idle card gameplay. There are many characters in this type of game, and each character can be cultivated to a high star level, which requires a certain amount of time and resource investment. So, is the requirement for spending in Soul Dragon Traveler high? This is something many players are concerned about, wondering if it's possible to play without spending or with minimal spending. Below, I will briefly explain and analyze the spending points in Soul Dragon Traveler.
Based on the current experience, the spending design in Soul Dragon Traveler is relatively friendly, allowing players who do not spend or spend minimally to enjoy the game comfortably. The game has a mechanism that guarantees no misses within 50 draws, ensuring that players can obtain limited characters within 50 draws, which greatly reduces the randomness of drawing cards.
Many resources in the game can also be obtained through idling, allowing players to continuously earn gold, equipment, and draw tickets while offline. Daily check-ins and events also provide rich rewards, helping players steadily increase their combat power. At the beginning of the Chinese server, the game gives away an SSR White Tiger, and other powerful characters are provided through check-ins and other means, enabling non-spending players to build strong teams.
Achieving a complete collection of all characters is not difficult; even monthly card subscribers can acquire all characters. For those who don't spend at all, it might require a bit more luck, but there's no design that forces spending. Of course, from a utilitarian perspective, rather than pursuing all characters, it's more beneficial to upgrade specific characters to high stars or even full colors.
Although it's possible to play without spending, to get a better gaming experience and progress faster, it's recommended to make your first recharge and purchase a monthly card. The first recharge comes with Fenrir, and with the subsequent resources from check-ins, you can easily upgrade to 6 stars. The monthly card also provides a lot of diamonds, which can be used to buy cultivation resources, draw tickets, and apprentice dragons.
The above is an introduction to whether the spending requirements in Soul Dragon Traveler are high. This game does not have any forced spending designs, and it already provides a lot of resources, with the card pool not being skewed. Therefore, it can be played as a casual side game. If you're interested, why not give it a try!
Soul of the Dragon Traveler is a Japanese-style fantasy mobile game developed by Zilong Game, combining card collection and idle gameplay. Many new players are very concerned about how to change classes in Soul of the Dragon Traveler. In the following, I will introduce this to everyone. In the game, we play as Fafnir, the legendary dragon who has lost his power, and form an adventure team with the tsundere princess Siegfried, restoring our power by collecting scattered ring fragments.
Actually, the game itself belongs to the nurturing and turn-based strategy genre, and does not have a class change system. The story is set in a fictional world of swords and magic, and it's a mobile game that places great emphasis on plot design. During the adventure, the team members engage in sarcastic bickering and absurd humor, gradually forming a ring-bearing army that includes elves, orcs, deities, and other members.
The core gameplay is divided into strategic combat and idle nurturing. Combat uses a 6v6 turn-based system, where players need to arrange the positions of six fixed-class characters such as guards, priests, and assassins on a 3x3 grid map, utilizing class counters and faction bonuses to trigger chain effects. A unique feature, the Dragon Transformation system, allows the protagonist to briefly transform into a dragon form, providing group buffs or burst damage to the team.
Character collection is an important aspect of the experience, with players drawing nearly a hundred spirit characters from the card pool, including original creatures like the little emerald dragon and twin crow spirits, as well as hero characters adapted from Norse mythology. Each character has their own independent side story, and by increasing affection through gifting, exclusive interactive stories and battle support skills can be unlocked.
Soul of the Dragon Traveler stands out with its unconventional narrative and easy-to-play idle mechanism, integrating comedic elements from Japanese anime into a fantasy adventure. Although it doesn't have the class change feature that many people expect, for players who enjoy collecting and nurturing, it can definitely immerse you in the experience.
Lorilin, the Radiant Element in Dragon Soul Traveler, is a powerful support-type mage in the current version, excelling in group healing and light attribute damage enhancement. However, she has a certain level of difficulty to master. Today, I will introduce to you the gameplay strategy for the Radiant Element in Dragon Soul Traveler. This character can be obtained through the Holy Light Pilgrimage event card pool, with a skill set that balances healing and damage enhancement, making her especially suitable for dungeon teams that require stable sustain.
To acquire the Radiant Element, you can obtain hero shards through repeated draws or by exchanging them in the event shop. Lorilin's base attributes are geared towards survival, with high health and defense growth but lower attack stats. Her normal attack is a long-range light bullet, which applies a Light Mark upon hitting an enemy. When 5 layers of Light Marks are stacked, it triggers a small area healing effect. In early game map clearing, it is recommended to place her at the back of the team, using auto-attacks to maintain the team's health, while being mindful to dodge melee enemies' rush skills.
The core skill, Radiant Field, needs to be manually activated, generating a healing zone in a designated area that lasts for 8 seconds, restoring 2% of the maximum HP of allies within the range every second. This skill has a longer cooldown, so it is suggested to predict and use it before the Boss releases an AOE attack. The passive talent, Brilliance Blessing, increases the light attribute damage of the entire team by 10%, offering greater benefits when paired with a main light element DPS. Note that her healing amount is influenced by her own maximum health, so equipment modifiers should prioritize health bonuses.
The ultimate skill, Divine Judgment, is a team-saving ability. Upon activation, it removes all control effects from the team and instantly restores 30% of their HP, followed by a 50% increase in healing for the next 5 seconds. It is recommended to use this skill when teammates' HP falls below 40% or when facing mass control. If there are other healers in the team, coordinate the timing of skill usage to avoid over-healing. For equipment, the "Holy Healer Set" is recommended to reduce skill cooldowns, and the Radiance Scepter, which enhances healing, is the first choice for weapons. It is suggested to pair her with tanks that have shield or damage reduction abilities; the Sacred Link unlocked after ascension further boosts team buffs.
Overall, Lorilin has a moderate operational difficulty, suitable for mid-game transition or as a primary support in the early stages. During battles, pay close attention to your teammates' HP and adjust the placement of healing skills accordingly. As the character's star level increases, her healing and buffing capabilities will significantly improve. With the proper use of such support roles in Dragon Soul Traveler, your combat effectiveness can see a substantial boost.