《Diablo IV》will release multiple season updates in 2025, continuing to expand its "Age of Hatred" storyline and bringing more content and challenges to players. So what is the update plan for Diablo IV? Based on the official Blizzard update plan for this year and interview materials from IGN with project director Brent Gibson, the following roadmap and plan have been compiled. Let's take a look.
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I. Preview of the core contents of three seasons in 2025
1. Season 8 (launching on April 29, 2025): The return of the "King of Lies" and difficulty innovation
Boss Nest Remake: The King of Lies, Belial, returns with two new bosses from "The Body of Hatred," emphasizing strategic combat mechanisms (such as anti-invisibility, shield interference).
Difficulty Curve Adjustment: Prolong the leveling time for the first 25 levels, reduce the drop rate of low-level legendary equipment, enhance the attributes of common equipment, and strengthen the sense of growth. Ultimately, expand the Torment difficulty tier span and add leader challenges for high-end players.
Achieve Keyboard and Mouse Support on Consoles: Respond to long-standing community requests, enhancing the flexibility of console player operations.
2. Season 9 (summer 2025): "Nightmare Dungeons" evolution
Variety and Customizable Difficulty: Add dynamic adjustment features, allowing players to customize dungeon difficulty, introducing "day-night switching" and "environmental traps" to increase replayability.
New Enemies and Resource Cycles: Introduce "Hell Lord" elite enemies, combining ore collection and equipment forging systems, allowing players to customize legendary gear.
3. Season 10 (fall 2025): Comprehensive upgrade of "Infernal Tides"
Infernal Army PLUS: Introduce more chaotic elements (such as random event chains, environmental disasters), increasing player choices (such as challenge mode branches).
Cross-Platform Optimization: Synchronize the optimization of visual performance and operation compatibility between PC and console versions, enhancing the immersive experience on large screens.
II. DLC2 will be postponed to 2026:
The original plan of "one expansion per year" has been adjusted due to the development cycle of "The Body of Hatred" exceeding expectations (18 months). Gibson admitted that the team needs more time to integrate feedback from the seasons to ensure that DLC2 "exceeds the scale of the previous one." Blizzard prioritizes the "narrative depth" and "play innovation" of DLC2 internally, such as the confirmed new class, ranking system, and ladder, which need meticulous refinement.
And the 2025 seasons are positioned as a "technical test bed." For example, the difficulty adjustments in Season 8 and the customizable dungeon mechanism in Season 9 are accumulating data for the endgame systems (like ladders, new class balance) in DLC2.
III. DLC2前瞻:2026年的“黑暗奇幻”蓝图
已确认的内容有:
New Class: Following the "Necromancer," it will be the second entirely new class in ten years (type not disclosed, but emphasizes "power fantasy" and alignment with the Diablo universe).
Ranking and Ladder System: Includes a competitive ladder (for hardcore players) and progress evaluation (for general players), optimizing the matching algorithm with the "Infernal Chaos" data from Season 10.
Main Storyline and Map Expansion: Continuing Mephisto's schemes, adding explorable areas (such as deeper layers of Hell, corrupted cities of Sanctuary).
It is expected that in 2025, there will also be two "dark theme" crossover events (not cross-over like Call of Duty), emphasizing decorative content (such as weapon skins, pets) and consistency with the world view, avoiding incongruous elements like "french fry swords."
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In summary, the 2025 Diablo IV update plan is as described above. This roadmap marks Blizzard's shift from "reactive response" to "proactive planning," using seasonal iterations to pave the way for DLC2. Although the delay in the expansion exposes development bottlenecks, the "transparent communication" and "play experimentation" strategies may inject new vitality into the long-term operation of "Diablo IV." Players can look forward to: deeper strategic dimensions (customizable difficulty, equipment forging), darker narratives (Mephisto's spreading plans), and a more inclusive ecosystem (keyboard and mouse support, dual-track rewards for casual and hardcore players) — all of which will culminate in the ultimate expansion in 2026.
Diablo IV 2.2.0 Public Test Realm (PTR) has concluded on March 18th. This test implemented the core changes and new feature systems that will be introduced to the live server in the upcoming season. So, what are the updates for the Diablo 4 Season 8 test server? This article provides a detailed overview, and all Diablo players are welcome to check it out:
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I. Core Mechanism Adjustments
1. Boss Ability System
New Output System: The "Sorcery Ritual" from Season 7 is replaced by "Boss Abilities." Players can extract abilities from 24 defeated bosses (including World Bosses, Phantom Invasion Bosses, and Nest Bosses), combining them into one main ability and three enhancement abilities. For example, defeating the Wandering Death Walker grants "Chest Beam" (300% frost damage per second), while defeating Lilith unlocks "Hatred Wind" (spike attack stacking damage).
Ability Acquisition and Combination: Defeating specific bosses for the first time unlocks corresponding abilities, and materials need to be collected through Phantom Invasion events (refreshing every 2-3 minutes) to upgrade these abilities. For instance, defeating the Phantom Invasion boss "Alek" grants "Alek's Claw" (lightning damage + movement speed boost).
2. Nest Bosses and Loot Mechanism
Tiered Difficulty and Rewards: Nest bosses are divided into three difficulty levels—Beginner, Advanced, and Exalted (such as the Ice Beast, Andariel, and Belial). They must be challenged at Torment I difficulty or higher. Defeating them drops a "Treasure Chest," which requires a corresponding key (such as "Pestilence Heart" or "Living Steel") to open, with the key limit increased to 99.
Team Reward Adjustments: Each team member must use their own materials to open the chest. A full four-person team can drop an additional piece of equipment, but overall rewards are reduced (e.g., 5 items instead of 6 at Torment IV).
II. Game Flow and Difficulty Optimization
1. Growth Curve and Equipment Acquisition
Significantly Slower Leveling: The time to level up from 1-60 is nearly doubled (test server players reported it takes about two days). Lower-level equipment attributes are enhanced, but the drop rate of legendary equipment is reduced (rarity increased before level 60), forcing players to rely on phased growth.
Endgame Challenge Gradient Strengthened: The gap between Torment difficulties is increased, for example, the boss difficulty at Torment IV is significantly higher (such as the forced lock health mechanism), but rewards have not been increased proportionally. Players must complete mechanics (such as dodging and breaking shields) to continue dealing damage, making solo challenges more challenging.
2. Boss Battle Mechanism Innovations
Forced Lock Health and Mechanic Penalties: Except for Belial, all bosses now have a lock health phase (requiring specific actions like positioning and breaking shields), and failure results in immediate death. After killing, there is a mandatory 30-second wait before restarting, reducing efficiency.
New Bosses and Ambush Events: Three new bosses (two from DLC old characters and one for the season theme) are introduced. Defeating a nest boss may trigger the "Belial Ambush Event," offering an additional loot reward.
III. New Gameplay and Systems
1. Phantom Invasion Events
Nine types of phantoms refresh every 2-3 minutes. Defeating them upgrades boss ability materials and unlocks corresponding abilities (e.g., "Kilmah's Lightning" provides dodge damage). The final event triggers the Belial Phantom, granting rare rewards upon defeat.
2. Return of Bright Jade and Exchange System
By defeating bosses, players can obtain "Honor Stones," which can be exchanged for other boss entry tickets at the Alchemist, improving resource circulation efficiency.
IV. Class Balance and Equipment Updates
1. New Legendary Essences and Unique Items
Class-Specific Enhancements: Each class has at least one new unique piece of equipment and legendary essence, such as:
Barbarian: The unique gloves "Ajeden's Bane" cause Power Throw to explode with fire damage (+400-600%).
Necromancer: The two-handed sword "Sanquifer" allows summoned creatures to apply a vampire curse, increasing damage when the death army releases the curse.
Sorcerer: The helmet "Viglas' Hail" enhances Ice Shards (with 2 extra shards, stacking up to 75% damage).
2. Build Strength Adjustments
Popular builds in the test server (such as Ice Mage and Summoner Necromancer) can only speed farm 90-100 layers after gear is fully formed (originally 150 layers). A player at Paragon 300 needs 3 minutes to complete, slowing down the overall pace.
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V. Other Changes and Optimizations
Ticket and Material Consumption: Opening bosses has changed from "team sharing" to "individual consumption." A four-person team needs four times the materials, but the drops are independent.
Map and Teleportation Optimization: Nest locations are directly marked and support teleportation, reducing travel time.
Developer Intent: Extend the player lifecycle by increasing the value of equipment through high difficulty and scarce rewards, but this may exacerbate the "AFK for a week" phenomenon.
In summary, Season 8 reshapes the core gameplay through the Boss Ability System and forced mechanism battles, combined with a more stringent growth curve and endgame challenges, aiming to counter the "fast food" experience. Although some changes have sparked efficiency debates (such as lock health and reduced rewards), the new build combinations and class-specific equipment still offer deep exploration. The official server is expected to go live on April 29th, and whether it can balance hardcore and casual needs remains to be seen.
When the game was first released in 2023, it actually achieved great success, with the number of players in a single month exceeding 10 million. However, with the update of the first season, the popularity of the game showed a clear downward trend. So when will the eighth season of Diablo 4 start? This time, Blizzard has finally decided to adjust the balance, hoping that the game can regain its vitality. Let's take a look below.
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According to information released by Blizzard, the official release date for Season 8 of Diablo 4 is April 29, 2025 (Beijing Time), and the PTR test server (public test server) was open from March 11 to March 18, 2025. Due to the development team needing to optimize the quality of new content, the time for this S8 season has been slightly delayed, causing S7 to also be extended.
The core changes in the eighth season include adjustments to difficulty and growth curves (extended early leveling time, increased endgame challenge gradients), boss mechanism innovations (forced health locking and mechanism penalties, addition of 3 bosses including DLC characters and seasonal theme bosses, and Belial ambush events), increased difficulty in obtaining equipment, and the ticket consumption rule changed from "team sharing" to "individual consumption," requiring players to prepare materials themselves to open boss treasure chests. By extending leveling time and increasing endgame difficulty, the game aims to enhance the challenge and value of equipment, preventing players from leaving the game too early.
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In summary, the above is the content about the start time of the eighth season of Diablo 4. It should be noted that the eighth season is not directly related to the subsequent expansion, The Body of Hatred, which is planned to be released in 2026. This can be seen as a concentrated response to player feedback by Diablo 4, enhancing long-term playability through difficulty adjustments and mechanism innovations. With the test server having ended, everyone is looking forward to the official arrival of S8 in a few days.
What type of game is Immortal Adage? Many players are certainly eager to know this. As a card game, its visual production can be considered a benchmark in the industry, and the game adopts a mysticism style, presenting a world where deities and humans coexist. The specific gameplay of Immortal Adage will be introduced by the editor in this issue, hoping that this content can help all scholars~
The latest download reservation address for "Immortal Adage"
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"Immortal Adage" is a card game. In this game, players will transform into scholars, entering a world of star spirits, and together with friends, explore the mysteries of the universe. At this point, players will receive revelations from the star spirits, participating in the game's resonance gameplay through exchanging souls and stars. Within the resonance gems, players not only gain new wisdom and divine arts but also form contracts with star spirits, working together to defeat dark forces.
The adventure journey in the game is thrilling. In the early stages of the game, players will unlock mysterious powers by chance. During this period, the player's mysterious power is coveted by an evil sacrificial organization. At this time, the player needs to continuously uncover the mystery of their own origin and also confront the evil forces that are eyeing them greedily.
The turn-based combat gameplay is very simple. Players just need to adjust the skill order among various characters and arrange formations according to the star spirit lineup. As front-line star spirit characters, they can ensure the safety of the back-row star spirits by constantly switching positions, while it is not recommended to change the position of the back-row characters after placement.
The game also features a more liver-friendly casual idle mode. For levels that have already been challenged, players can use the auto-battle mode to replicate the player's actions from the previous battle. Moreover, when players progress to the third chapter of the main story and reach level 40 or above, they can also enable high-speed combat simulations.
The above content is the complete introduction to what type of game Immortal Adage is, specially brought to you by the editor this time. In the game, players can also learn about the background stories of NPCs through interactions with them and obtain precious tokens from the NPCs. I hope that after reading this content, everyone can go into the game and experience it for themselves.
Is Immortal Adage fun? For many players who enjoy mysticism, the experience of this game can be said to be very good. It combines astrological codes and astrology, and every rune and number in the game is meticulously designed. In this article, I will specifically introduce the gameplay and settings of this game, hoping that this content can be beneficial to everyone.
The latest download reservation address for "Immortal Adage"
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"Immortal Adage" is a card-based turn combat mobile game, but its gameplay is not limited to just this. Within the game, players can also learn about the world order by spinning the wheel of fate. In these order challenges, players need to complete various types of puzzle tasks and understand the mysterious messages left by predecessors through soul resonance.
The various mysterious messages left by predecessors are sealed in scrolls and have transformed into divine instructions. These instruction messages not only encompass the will of deities but can also transform into mysterious companions for players, traveling together across different planes to find the true essence of the world.
The battle gameplay in the game is very liver-friendly. During level challenges, players can use the auto-battle mode, letting the system handle the battles. Of course, players can also enable 2x or 3x speed to accelerate the battles. There are also many exploration elements in the game that require players' attention.
In the exploration segments, although players cannot obtain weapons or equipment, they can acquire clues to the main story. Subsequently, using these clues, players can unlock new chapters, such as hidden challenge modes. In these modes, players can not only gain a large amount of in-game resources but also get chances to draw cards.
Every character in the game has a unique setting, and the characters come from mysterious power organizations, each with their own exclusive storyline. Players can unlock additional stories by building up affection with certain NPCs.
The above content is all about the introduction of whether Immortal Adage is fun, specially brought to you in this issue. The gameplay content within the game is commendable, and the artwork and illustrations are also highly detailed. I hope that after reading this content, everyone can have a basic understanding of the game's gameplay~
Where can the link for the Immortal Adage public beta be found? This is certainly a question that many newcomers are very puzzled about. This game adopts astrology as its main background, bringing players a mysterious and well-designed gaming experience. I will share with you the latest news about the Immortal Adage public beta, hoping this information can help everyone~
The latest download reservation address for "Immortal Adage"
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The current test recruitment for "Immortal Adage" has not ended yet. If you like this game and want to get it, just click on the above link, and you can reserve this card game within the Wandoujia APP~
"Immortal Adage" is a card game where players can engage in placement. The game not only features card battle gameplay but also map exploration. Players can enter every detail of the main story map, conducting targeted sensing to understand the hidden metaphors left by various star spirits.
The gameplay mode of the game is very simple. Players need to sense the deities in the main storyline. Once successful, players can enter the mysterious and ancient constellations. During constellation battles, players need to focus on the combination of different characters to win the levels.
The overall gameplay is also very liver-friendly. For levels that have been successfully challenged, players can directly click the idle function to automatically fight. Moreover, the idle function can be accelerated. When the player's game level reaches 30 or above, they can enter triple-speed challenges. It's worth mentioning that when the player is offline, the game will calculate the player's current combat power based on the offline duration and provide resource replenishment.
In the game, players can also interact with various NPCs to gain their favor. When the favorability reaches its maximum, players can obtain more resources from the NPCs.
The content above is all the information I've specially brought to you regarding the Immortal Adage public beta link. During the game's combat process, players need to pay attention to the lineup combinations, thereby making targeted improvements to the roles that fit the lineup buffs. I hope that after reading this, everyone can go into the game and experience it for themselves~
Today, I'm going to share the test server address for Dragon's Breath: Divine Silence. The testing phase is a crucial part of the game's development before its official release, aimed at further optimizing the game and enhancing the gaming experience through player feedback. Many players are eager to seize this opportunity to experience the game's content. Therefore, today I will be sharing the relevant reservation link, so interested players, don't miss out!
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Firstly, the testing phase is an indispensable part of the gaming experience, offering players a valuable opportunity to experience the game in advance. Through the test server, players can gain an in-depth understanding of the gameplay, graphics, plot, and other aspects, allowing them to be well-prepared before the game's official launch. The experience on the test server helps players identify potential issues in the game, provide feedback, and assist the development team in optimizing the gaming experience. So, if you also want to be part of the test server and experience the latest developments in the game, simply click on the reservation/download link above!
Secondly, Dragon's Breath: Divine Silence features a vast hero library, with 370 heroes of different types, covering over 40 racial settings and more than 20 different professions. Additionally, the game introduces six elemental factions, these complex settings allow players to truly freely form teams of various styles, experiencing hardcore PVE pioneering challenge gameplay. The game adopts a real-time combat system combined with a semi-turn-based battle mode, where players can arrange formations before the battle starts. During the battle, it incorporates a DND system, adding random elements such as dice rolls, making the battles more strategic and full of possibilities, no longer monotonous turn-based battles.
Ultimately, players will encounter a variety of sandbox events in this game, which add infinite possibilities to the game. Players can interact with everything in the game world, whether it's solving puzzles hidden in ancient ruins or exploring treasures buried in the deep sea. The operations are not complicated, but each successful interaction will bring generous rewards. NPC interactions in the game are a major highlight, players can communicate with them in various ways, such as buying, stealing items from NPCs, or even unlocking more hidden quests by giving gifts. In addition, the game also features fun interactive content like bathing together, which not only increases the entertainment value of the game but also enriches the interaction between players. It's worth noting that the game has a randomly refreshing NPC system, meaning that every interaction with NPCs may bring new surprises. Players can obtain various resources through trading with them or start entirely new quests.
In summary, Dragon's Breath: Divine Silence offers a rich and diverse gaming experience with its extensive race and profession settings, unique combat system, a free-to-explore sandbox world, and varied interactive gameplay. The game is not just a simple entertainment tool; it provides an immersive virtual world where players can experience different lives and stories. So, if you want to learn more about this game or experience the related test server, hurry up and click on the link above!
Where can the download entry for the test server of Dragon's Breath: Divine Silence be found? This is certainly a question that many new players are puzzled about. In this card game, players need to adjust their lineup combinations to allocate combat resources reasonably. In this article, I will specially bring you the download link for the test server of this game for your reference, hoping that this content can help everyone~
The latest download and reservation address for "Dragon's Breath: Divine Silence"
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The public testing time for "Dragon's Breath: Divine Silence" is in Q1 2025, and it is currently in the Immortal Testing phase. However, if you want to make a reservation, just click on the link above and register within the Wandoujia APP~
"Dragon's Breath: Divine Silence" is a turn-based strategy battle RPG crafted with the latest 3D engine. The game adopts real-time combat mechanics, where every skill choice made by the player is immediately reflected in the battle.
The story of the game unfolds during the era of Ragnarok, when rampant magic leads various ancient gods into a final showdown. At this time, the continent is filled with danger. As an adventurer, the player needs to gather forces from different races to create the most powerful army.
There are many combat styles in the game. Due to the different attributes and factions of heroes, players can mix and match their lineups according to the needs of their dungeons. For example, players can form a full fire attribute Wild Style lineup. Every time the Wild Style engages in battle, a wild determination is made, and if successful, it can deal double or triple damage to the enemy. Frost and Poison Styles are also special mechanism styles in the game, allowing players to choose the lineup they need and focus their resources accordingly.
The gameplay modes in the game are also very player-friendly. All character levels in the game are shared. You only need to upgrade one card or the player themselves, and all cards can resonate in level, ensuring that all cards are at the same level stage.
The above content is the complete introduction of the test server link sharing for "Dragon's Breath: Divine Silence" brought to you in this article. Since talents in the game can be customized, the role conversion of each type of character can be smoothly achieved through talent switching. I hope that after reading this content, everyone can go directly into the game to experience it~
Dragon's Breath: Divine Silence, as a new type of World of Warcraft card game, has now launched its testing phase. So when is the Immortal Test for Dragon's Breath: Divine Silence? Knowing the specific test time, players often dive deeper into the game. After all, during the testing phase, the main goal is to identify any shortcomings in the game, to avoid issues after its official release that could affect the overall player experience.
The latest reservation and download link for "Dragon's Breath: Divine Silence":
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The test name for Dragon's Breath: Divine Silence is the Immortal Test, which is a real-time billing and data reset test. The test period is from January 17, 2025, to February 24, 2025. For players participating in this test, there are opportunities to earn generous rewards, and the test qualifications have been normally distributed. If players fill out the questionnaire, they will be notified.
If a player hasn't signed up for the test, they can also click on the above link to reserve a spot or directly book through the Wandoujia app. Players should note: if a player has successfully registered for the Immortal Test, then any data generated during the test will be cleared once the test ends. Additionally, the qualification for the Immortal Test is only valid for this particular test and cannot be carried over.
In fact, when entering the game Dragon's Breath: Divine Silence, players need to choose a suitable race and profession. Races and professions vary, but they often affect the allocation of talent points. When choosing a race, players should base it on personal preference, and later balance the differences between races through point distribution. Once a player has chosen their character, they need to complete tasks and challenge dungeons to acquire corresponding resources. With abundant resources, players can also upgrade their character's level and skills.
In the game, the combat system and dungeon challenges are equally important, and players should pay attention to these aspects, preferably by understanding the corresponding rules and systems.
The content regarding the Immortal Test time for Dragon's Breath: Divine Silence has been shared. For players, when experiencing the game, they should focus on the specific gameplay. The Immortal Test will take place from January 17, 2025, to February 24, 2025. If players participate in the recruitment, they will be notified whether they have the test qualification.