In the Three Kingdoms Fantasy Continent 2, the difficulty of level 4-4 is not to be underestimated. Many players have to carefully enhance their combat power in advance to pass smoothly. I have also collected some tips for passing this level, which I will share with everyone. In the main storyline of saving the people in this level, players need to face many types of enemies, so it's important to understand how to deal with them.

Among the enemies in the 4-4 main storyline of saving the people, the county officials are particularly troublesome. They not only have powerful normal attacks, dealing up to 60% physical damage to the player's front row and adjacent units, but their ultimate skills are even more devastating, causing 500% physical damage to the front row and adjacent units, putting immense pressure on the player's front defense. Compared to the county officials, the guards, supervisors, and archers are slightly easier. The guards focus on defense, with a special skill that provides a shield equal to 50% of their maximum HP for themselves and the adjacent friendly unit behind them, while their normal attack can also deal 100% physical damage to the enemy's front row target.
Therefore, if players plan to challenge this level, it is very necessary to prepare some martial generals with excellent front-row attacking capabilities, to more effectively deal with the guards. The supervisors, on the other hand, have powerful magical attacks, with their normal attacks dealing 100% magic damage to the same row targets, and they can launch another normal attack under the reactivation effect. Their secret curse ultimate skill is even more powerful, capable of dealing 400% magic damage to all martial generals. It is worth noting that the achievement for clearing this level is closely related to the supervisors; that is, every time the supervisors start chanting, if interrupted, the player can complete the level achievement as long as this condition is met.

The archers are a type of enemy that players are more familiar with. Their strong bow attacks deal 240% physical damage to any of the player's martial generals, prioritizing the back row, and their normal attacks can also deal 85% physical damage to the back row. Given these attack characteristics of the archers, if players place some more fragile support martial generals in the back row, they may face significant risks. The conditions for clearing this level are quite strict, requiring the defeat of the enemy, victory within 6 battlefield rounds, and no more than one of the player's martial generals being defeated. Meeting these conditions is necessary to obtain a three-star rating.

To win within 6 rounds, the player's team needs to include martial generals with outstanding output capabilities. It is recommended that players upgrade their own character to around level 10 and ensure that the average level of the martial generals reaches 28 before challenging this level. At this point, the overall strength of the team is more likely to meet the requirements for clearing the level. If players also wish to complete the level achievement, they might try using Gan Ning to interrupt the chanting of the county officials and supervisors. In terms of team composition, besides Gan Ning, it should be noted that Yuan Shu is a fixed character in this level, so one support martial general can be reduced accordingly.

The Yuan Shu who appears due to the plot is different from the one in the player's possession. His special skill is "Inciting the Crowd," where upon release, Yuan Shu will call on the people to throw cabbages at the supervisors, dealing 10% of the current HP as damage to the target and giving them 3 layers of damage reduction for 1 round. Compared to the drawn martial general Yuan Shu, the one that must appear here is relatively weaker, so it's important to pay attention to the lineup. For later support martial general choices, Bu Lianshi or Zhen Ji are good options, as they perform well in quality. If a divine general is chosen as the support, then it would be more appropriate to prioritize choosing a divine general for the output position, such as Dian Wei and Zhang Chunhua, who both have good output effects. Additionally, you can also consider characters with high output values for the output role.

This concludes the introduction on how to pass level 4-4 in the Three Kingdoms Fantasy Continent 2. When participating in this level, if you see risk warnings, pay attention to your strength. If players have martial generals with higher training levels, they can also make reasonable combinations to enhance the overall output of the team, thereby increasing the chances of successfully clearing the level.