This post brings you the latest on the new operator for Season 4 of Delta Operation. The game is set to launch a brand new season on 4.17, and with the new season comes a new operator, code-named "Nameless." As an assault type, he has received formal military training and has extensive experience as a mercenary. He excels in information disruption but is also highly skilled in combat. Let's take a closer look at this new operator.
Skill 1: "Breach Flash Grenade," throws a specially designed flash grenade forward. This flash grenade will explode shortly after hitting a wall, blinding all opponents facing it. The primary purpose of this skill is to disrupt the enemy's vision, effectively giving more action time for your team, making it easier to hit the enemies.
Skill 2: "Blade Droner," locks onto enemies in front. After locking, it can be thrown to automatically track the opponent and then explode, releasing internal blades that not only deal damage but also slow down the enemy. It also inflicts a bleeding effect, applying a DEBUFF and control effect, serving as his main skill.
His tactical equipment is "Silent Infiltration," which activates a sound wave and signal jammer, reducing the range of sound propagation when moving, and preventing the enemy's reconnaissance tools from detecting Nameless's current location.
When the jammer is activated, it continuously emits interference sound waves, reducing the range of sound propagation compared to the alert range of regular soldiers. During the effective period of the interference, the tactical equipment significantly disrupts the enemy, enhancing survival capabilities.
This concludes the scoop on the new operator for Season 4 of Delta Operation. This new assault operator stands out in his abilities, especially in disrupting the enemy, which can disrupt their rhythm and create better opportunities for teammates, making him a formidable presence in battle for the opposing side.
The Delta Operation Night Battle mode will officially start on April 17th. This mode exploits humanity's most primal fear of darkness. Once you enter this battlefield, the environment will remain completely dark throughout. Since many players are very interested in this, let's briefly introduce it to help everyone get a preview of the night battle mode and prepare in advance. Those who are interested, please take a look at the following.
The night battle mode means that the environment will stay in a state of perpetual night. Under the cover of darkness, all players' vision will be greatly adjusted. The outdoor environment is especially dim, with only the interiors of buildings and the areas around streetlights providing limited visibility.
In such a lightless environment, although players may become prey, hunted by nameless dangers and unknown fears, by utilizing the night well, they can also turn it into their weapon. By relying on blind spots in vision, they can ambush others and gain an advantage in fierce combat.
The game has now confirmed that the night battle mode will first be launched on the Zero Dam and Trench Warfare maps, and new night vision equipment will also be added. Players who do not acquire a night vision device in the map will have to rely on the faint moonlight to observe their surroundings, which undoubtedly further increases the excitement and challenge of the game.
To successfully win in this night battle mode, everyone must maintain silence to avoid the spread of sound, which is the only flaw, and always be cautious of their blind spots. Finally, you can also familiarize yourself with the Zero Dam and Trench Warfare maps ahead of time, so that once the mode goes live, you can navigate various points more proficiently.
Above is the introduction to the Delta Operation Night Battle. This new mode is undoubtedly good news for players who enjoy nighttime operations. If you like it, make sure to experience it when it launches, and freely carry out actions on the dark and windy nights, enjoying the thrill of taking down enemies.
The new operator in Operation Delta S4 season brings us a fresh challenge and tactical option - Nameless. Today, I'll introduce the new operator of Operation Delta S4 season. He's not a simple character; his skill set makes him a nightmare for enemies, especially in night battle modes. Let's talk about this "Son of the Night" and see how he shines on the battlefield in the new season.
Firstly, it must be said that Nameless' specialty, "Wound Delay," can almost be called a mini-terror weapon. Any enemy he damages will not only suffer damage but also have their healing time significantly extended, as if they were given a "pain accelerator." This skill is devastating against enemies who rely on healing. When facing operators focused on healing and support, Nameless' advantage becomes even more apparent, meaning that the enemy's healing and support roles often struggle to turn the tide. Faced with this continuous suppression, enemies can only watch helplessly as they fall into a predicament.
Next, pay attention to Nameless' unique gadget - the "Rotating Blade Drone." This drone is very interesting to use. After being thrown, it automatically locks onto and tracks enemies. Upon contact, it not only explodes and deals damage but also slows down the enemy. The "bleeding" effect of the drone is also key to making enemies suffer. You can imagine the feeling of helplessness when an enemy is hit by the Rotating Blade Drone, which is definitely a deadly blow from "Nameless."
Additionally, as a tactical gadget, the "Breach Flash Grenade" is used quite cleverly by Nameless. This flash grenade can cause a powerful flash and disorienting effect on nearby enemies, instantly disrupting their formation and creating a brief moment of chaos. This is especially important when breaking through enemy lines, as it can create valuable offensive space for teammates and disrupt the enemy's defensive system.
Take a look at Nameless' special equipment - "Silent Infiltration." This equipment effectively reduces the noise he makes while moving and interferes with enemy reconnaissance gadgets. This skill elevates Nameless' stealth to a new level, whether avoiding enemy detection or performing precise strikes. He can move like a shadow, even in night battle modes, where his mobility is greatly enhanced. Nameless plays an irreplaceable role when coordinating with teammates.
The night battle mode in the new season also fully showcases Nameless' abilities. The "Top Secret" difficulty mode at Dam Zero and the trench warfare night battle experience make Nameless, who excels in concealment and counter-reconnaissance, even more formidable. Not only can he stealthily approach enemies in the dark, but he can also use his skills to put enemies in a completely disadvantageous combat environment. With the addition of night vision equipment, players must challenge their reaction speed and remain vigilant to avoid being fatally struck by this ghost of the night.
This concludes the introduction to the new operator in Operation Delta S4 season. Nameless is not just a night infiltrator; his skills, gadgets, and equipment give him powerful counterattack capabilities, especially in night battle modes, where he can easily suppress and disrupt enemies. If a team can leverage Nameless' tactical abilities, they can often create unexpected breakthroughs, plunging enemies into chaos and breaking through their defenses.
There are many monsters in the Wild Origin, and it's hard to defeat them without careful study. Especially, how to deal with the enraged Divine Horn Walker in Wild Origin? This is a powerful boss that appears in the early game, with a very large size. Its own attributes are also quite impressive, and if studied carefully, it can naturally be defeated. After all, beginners' equipment or levels are limited, so they need to solve it through strategies.
The enraged Divine Horn Walker is a level 19 boss, and its appearance resembles a divine deer. However, it is a mechanical creature, and since it belongs to the electric attribute, you cannot use electric attacks on it. Because its resistance to electric attributes is particularly high, it's difficult to wear down its defense or health with these ordinary attacks alone.
Therefore, you must equip yourself with burning arrows that counter the enemy. Then, using a bow as your main weapon, you can continuously consume the boss's health from a distance. If you don't have friends, you can also let your Maka take the damage upfront. After all, your own health is limited, and if hit by this boss's attack a few times, it's easy to die.
So, it's recommended here to use the Lightning Guardian, as it is also an electric-attribute creature, making its resistance higher. When it uses the charge skill, it will instantly appear in front of you. At this point, you should immediately switch to a shield, which has a blocking mechanism that can eliminate a lot of damage for you and allow you to counterattack.
A shield can block all physical damage through the blocking mechanism, but the electric shock can only be endured. If you feel during the dodge process that you cannot bear this kind of damage, you can use the roll button. This way, you can rely on the invincibility frames to directly avoid critical damage. After that, as long as you continue to pay attention to the points mentioned above, depleting the boss's health will lead to victory.
In Wild Origin, there are many powerful bosses, including the enraged Divine Horn Walker. So, how to deal with the enraged Divine Horn Walker in Wild Origin? It is a mechanical creature of the electric attribute, and its attacks rely on lightning and physical damage. As long as you block or dodge, you can continue to launch a counterattack, and ultimately eliminate it to win.
Today, I'm bringing you an introduction to the skills of the Pointed Horn Spider in the world of Rock Kingdom, the Pointed Horn Spider, as a unique existence with both Bug and Poison types, evolves from the Round-eyed Spider at level 30. With its rich and uniquely crafted set of skills, it holds an unignorable position in the pet roster of Rock Kingdom. A deep understanding of the Pointed Horn Spider's skill mechanisms will bring new strategies to players' adventures and battles in the game. Let's take a closer look together.
Watermelon Peel is a Bug-type status move that it initially knows, which lowers the opponent's speed stat. Frequent use in the early stages of battle can disrupt the enemy's rhythm. Dark Curse is a Normal-type status move learned at level 5, also lowering the opponent's speed. Wrap Strike is a Normal-type physical move learned at level 8, causing damage and having a chance to lower the opponent's speed. Very Angry is a Bug-type status move mastered at level 32, preventing the opponent from switching pets for two turns with 100% accuracy. This move is particularly effective against key support or high-damage dealing pets on the enemy side, pinning them down for concentrated attacks and preventing strategic adjustments through pet switches.
Poison Sting is a Poison-type physical move it initially has, with a certain chance to poison the opponent, causing them to lose HP each turn while poisoned. Bloodsucker is a Bug-type physical move that deals damage to the opponent while restoring some of the user's HP. Shadow Charm is a Ghost-type status move, though without a clear power value, it inflicts a certain amount of damage on the opponent. Invincible Fly Swatter is a Ghost-type physical move, allowing the user to strike first even if their speed is equal to or slightly lower than the opponent's. Fury Swipes is a Normal-type physical move, with a chance to hit up to five times in one turn, potentially dealing massive damage when luck is on your side. Leaf Tornado is a Bug-type physical move, attacking the opponent multiple times in one turn to increase total damage output. Moreover, Bug-type moves have an advantage over Grass-type pets, making this move especially effective against Grass-type enemies.
Ambush is a Devil-type physical move; when the opponent uses a move against you, it triggers an effect that nullifies the move. In situations where the enemy is about to use a critical control or high-damage move, using Ambush can render the opponent's move ineffective, countering their offensive. Quick Move is a Cute-type status move that raises the user's speed stat. When at a disadvantage in terms of speed, this move can be used to boost speed, securing the first move in subsequent battles and changing the tide of battle.
The Pointed Horn Spider has relatively high physical attack stats but low special attack stats. Recommended natures are Adamant and Lonely, as these natures further enhance its physical attack capabilities, playing to its strengths. It's best to avoid natures that reduce physical attack, such as Modest or Calm, to prevent weakening its main means of dealing damage.
Vitality talent, which affects HP, should be as high as possible to ensure the character's survivability in battle. Attack talent directly relates to physical output and should be maximized. Speed talent is also quite important, as the Pointed Horn Spider's base speed is not very high. A higher speed talent, combined with the Quick Move skill, increases the chances of moving first, enhancing combat initiative. Talent can be reset using Fruit Candies, which can be obtained through in-game activities, quest rewards, or purchased with Rock Coins at specific stores.
This concludes the introduction to the skills of the Pointed Horn Spider in the world of Rock Kingdom, through a comprehensive analysis of the Pointed Horn Spider's skills, it's not hard to see that its skill set covers a wide range including offense, control, recovery, and special countermeasures, possessing considerable strategic depth and combat flexibility. During gameplay, players can reasonably combine the Pointed Horn Spider's skills based on the attributes of the opposing pets and the battle situation, fully leveraging its dual-type advantages.
The new season of Operation Triangle is about to begin, and everyone is very concerned about what new content will be available in the new season. So here we bring you a share of the Delta Operation S4 leaks, focusing on introducing the new guns, new operators, as well as the new gameplay modes, vehicles, etc., that players will see in the new season update. I'm sure everyone can't wait, so let's get to the point!
Firstly, the new weapons and ammunition that everyone is paying attention to, there will be a brand new assault rifle K437, using .300 BLK caliber, with a rate of fire of 850 rounds per minute, muzzle velocity of 492m/s, fierce and stable firepower. There is also the 725 double-barreled shotgun, delivering powerful instant dual-barrel firepower. A new type of shotgun shell, "Dragon's Breath," will also be introduced.
In addition to firearms, there are also new melee weapons, the legendary "Black Sea," which is said to be a longsword-type weapon, the first tactical axe, and will debut as the legendary melee weapon of the S4 season on April 17th. Players who like it must get it!
Next up is the new operator "Nameless," with unique skills, offering a rich selection of tactics. And there are also two new collectible appearances, "Fate & Ace Sword," allowing for more personalized characters. In terms of vehicles, there is also something new, the all-new "GTQ-35" tank, and the new soldier equipment "Flamethrower," spray your wrath on the battlefield!
Of course, there are also updates to the gameplay mode, adding a night battle mode "Night Operation," a nighttime combat mode, providing a more challenging combat experience. And a limited-time open mode "Winner Takes All," this is a new mode in the full-scale battlefield, which will go live on May 9th.
Finally, how could the Delta Operation S4 leaks be complete without some perks? The Assault Festival 2025 event will start on April 29th, completing tasks will allow you to get the "Hunter in the Woods" series of weapon skins for free, including for the AKM assault rifle and M1014 shotgun, to be claimed on April 17th and April 29th respectively, don't forget.
In this game, in addition to seeing monsters of different levels, players will also see many small dungeons. In these small dungeons, there will be some Overlord Makas. For example, the higher-level Raging Unicorn Walker. How exactly should one pass the Wild Origin Raging Divine Horn Walker? If players are interested, they can follow along to learn more.
The Raging Unicorn Walker is an electric element Maka, so when dealing with it, players should control it through its attributes. At the beginning, since the dungeon map is not very large, going alone to fight will be quite difficult.
After hitting about 4 times, a technique for passing without taking damage was finally found. The player can run to the entrance and let the Maka block the enemy in front. In this situation, the attacks of the Raging Divine Horn Walker will only land on the Maka beast.
At this point, the player can use a bow and arrow, after charging the shot, to directly create a cross-attack effect, leaving the current Overlord Maka with no way to counter, allowing for an easy pass. Of course, in such situations, it's important to note that this method is not suitable for all Overlord Maka dungeons. Some Overlord Makas have wide-range damage or transformation attacks, so even standing further away would be useless, as you would still be knocked down.
After reading the introduction above, players should now know the correct way to pass the Wild Origin Raging Divine Horn Walker. It is recommended that when choosing to face it, do not go alone; instead, try to team up with friends to attack. You can effectively hold the aggro by using positioning tactics.
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How is the Operator Delta Action Nameless? The game is about to update to a new season, and along with the new season, there will also be a brand new assault-type operator – Nameless. Currently, players know very little about this new operator. His role is that of an assault type, and everyone is quite eager to find out what kind of combat surprises this assault operator can bring. Below, we will introduce his skill mechanisms in detail.
Firstly, the passive "Aggravated Injury" means that those injured by Shadow need to spend more time using medical supplies, and those who are downed also require a longer time to be revived by teammates. In battlefield mode, it can also slow down the time for health regeneration through breathing. This is a rather practical passive, effectively slowing down the enemy's recovery speed and giving your team more opportunities.
Skill 1 "Blade Drone" allows him to pull out a small drone with enemy tracking capabilities. The drone can lock onto enemies in front; once locked, it can be thrown to automatically track the enemy. Upon approaching, it explodes, releasing internal blades to damage the enemy while also slowing down multiple opponents and causing them to bleed. When locking on from behind, the lock-on process is faster. If thrown without locking, it will explode 1.5 seconds after hitting a wall.
Skill 2 "Quick Flashbang" involves throwing a flashbang forward. The flashbang will explode 1 second after hitting a wall, affecting all nearby enemies facing the flash with a blinding effect. The main purpose is to interfere with the enemy's vision, further restricting their movements, making it easier for your team to attack.
The ultimate skill "Silent Embedding" has Shadow carrying various disruptors on his body. Nearby enemies will be affected by sound wave interference, greatly reducing the range within which Shadow can be heard. Other soldiers' alert range for Shadow is also reduced. During this period, the enemy's reconnaissance tools will not detect Shadow's presence.
Do you now have a clear understanding of the skills of Operator Delta Action Nameless? Do friends now know what kind of new operator this is? This operator's abilities are quite outstanding, mainly focusing on controlling and disrupting the enemy, thus creating better offensive opportunities for teammates.
Today, I'm going to introduce a strong offensive character from the game "Realm of Blade Sounds," Ichigo Kurosaki. This character is very sharp in terms of attack and is a suitable choice for everyone. Today, I will provide a detailed analysis of whether Ichigo Kurosaki from "Realm of Blade Sounds" is useful. Since the skills of the characters in the game are relatively complex, with passive ultimate moves, battlefield skills, and multiple types, it's essential for everyone to understand them in advance, which will make it easier to get started.
First, let's look at Ichigo Kurosaki's core passive, Excellent Battle State. Whenever there is an enemy alive around, the ambush damage he deals can increase by 3%, up to a maximum of 15%. There are also some enhancing passives, such as increasing the damage of normal attack branches, allowing normal attack branches to inflict wounds when hitting enemies. Every time an enemy is defeated, 25 points of spiritual pressure are accumulated, and an excited state is gained, increasing the ambush damage. In the Bankai state, each release of a normal attack branch will add critical hit damage to the next Burst Dragon Roar.
His combat skill is Ghost Lamp Thrust, which allows him to quickly dash behind the target, continuously attacking and dealing high damage. After Bankai, he leaps high into the air to perform a slash, and upon landing, you can tap the combat skill button again to unleash a powerful follow-up attack and inflict wounds on the enemy. Each layer of wound can cause additional damage to the enemy, lasting for 10 seconds, and can stack up to 20 layers, making the stacked damage quite considerable.
The ultimate move, Dragon Pattern Zangetsu, involves swinging Zangetsu continuously, dealing damage to surrounding enemies, and then fully unleashing Zangetsu's power, entering the Bankai state for 14 seconds. At this point, all his attack moves will be enhanced. While in the Bankai state, tapping the ultimate move button again will release Burst Dragon Roar, unleashing all the power stored in Dragon Pattern Zangetsu, launching a powerful attack that deals massive damage and ends the Bankai state. Since the state is lifted after the move is released, it's crucial to time its use correctly.
After reading my introduction, do you think Ichigo Kurosaki from "Realm of Blade Sounds" is useful? This character is very strong in close-range area output. After Bankai, it brings a new way of attacking, and all skills are enhanced. Additionally, he has a strong ability to gather enemies, and through his ultimate move, he can deal powerful burst damage.